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  • There are a total of 32 force skills available. In order to use any of them a player must be [[The_Force|Force S Affliction can be used to severely weaken a target. Random General skills are reduced for a period of time, which may reduce the targets defensive or
    10 KB (1,746 words) - 19:28, 17 September 2018

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  • ...e extra points that will be put into the skills listed. Because of the way skills work, if you want to max out a skill at character creation, you will need t ...ou are assigned a number of skillpoints based off how you prioritised your skills in the previous step. These skill points must be spent before you can conti
    6 KB (1,054 words) - 02:03, 8 September 2017
  • * [[Character]] - view your skills, change your biography and history, edit your signature and others
    6 KB (911 words) - 20:37, 9 January 2015
  • ...ntime. They may also explain changes which are or will be made to existing skills, sometimes to give notice allowing players to plan around the changes. It m
    2 KB (274 words) - 08:09, 26 July 2011
  • ...ur level, and the more skill points you have available to allocate to your skills.
    5 KB (903 words) - 02:51, 30 December 2021
  • ...your HP. This is based on several different aspects including some of your skills, and your races inherent bonuses. ...you gain a new level. In addition, if you ever increase any of the listed skills after creation, it will add the respective amount of HP to you (ie increasi
    4 KB (667 words) - 13:00, 9 November 2012
  • ...are allowed a single re-roll prior to hitting level 3. Additionally, your skills may be upgraded as you progress in the game. ...ht menu. However, such increases cannot be undone, and the definitions for skills which are not yet implemented may change in the future.
    23 KB (4,204 words) - 15:07, 6 January 2022
  • ...your character's Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience w
    15 KB (2,645 words) - 14:42, 5 August 2022
  • ..._your_Character|create]] their individual character selecting from various skills and more than 50 different races from Star Wars (Wookiees, Twi`leks, etc.).
    2 KB (354 words) - 22:17, 10 September 2018
  • ...at give them additional strategic options, as well as boosting their usual skills slightly. Many people wish to be Force Sensitive, but very few are. ...locate their initial batch of skill points into their [[Force_Skills|force skills]]. How many the user receive will be determined by how high the facet value
    5 KB (844 words) - 02:02, 8 September 2017
  • There are a total of 32 force skills available. In order to use any of them a player must be [[The_Force|Force S Affliction can be used to severely weaken a target. Random General skills are reduced for a period of time, which may reduce the targets defensive or
    10 KB (1,746 words) - 19:28, 17 September 2018
  • ...ts that aren't controlled by a human player directly. They have predefined Skills, and some are spawned with one or more skill points, which can be assigned
    1 KB (203 words) - 17:59, 12 November 2014
  • ...itive income may be limited to the economic knowledge of the operator. His skills are regarded in the Trade Skill modifier. But what happens if a planet pros
    4 KB (692 words) - 09:42, 23 February 2011
  • Once selecting this, the user will be presented with the force skills and training options. This screen outlines whether there is a master or app ...e Point. Force Points are what the user spends to activate various [[Force Skills]], if the user has insufficient points, they will be unable to use that abi
    5 KB (812 words) - 06:08, 4 November 2012
  • ==Useful Skills== * '''Weapon Skill:''' Projectile, Non-Projectile, and Heavy Weapons skills each slightly improve the damage output of their weapon type. They also imp
    14 KB (2,336 words) - 13:53, 1 February 2023