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  • ...ints, received by most actions in the [[Combine]] and used to rise up in [[Level]]s.
    8 KB (1,248 words) - 17:37, 8 September 2018
  • ...hich level you would like your character to be, with the skill points that level will cost. ...receive a discount for any future skill purchases. If your character has a level 2 race bonus in a certain skill, and you upgrade that skill, you will recei
    6 KB (1,054 words) - 02:03, 8 September 2017
  • ...re are 2 steps, where you move from the planet's surface to the atmosphere level, and then a further jump from there to orbit, which is in the system layer ...th the position screen whilst on foot, or through the cockpit if at ground level in a ship or vehicle. Ground Travel allows you to travel through the street
    8 KB (1,273 words) - 19:44, 17 February 2017
  • ...four categories of GNS news, and you must have the corresponding privilege level.
    6 KB (1,000 words) - 20:42, 9 January 2015
  • * [[XP]] - your current XP number and progress to next level * Level - your current level
    6 KB (911 words) - 20:37, 9 January 2015
  • ...and generally how powerful you are. The more XP you have, the higher your level, and the more skill points you have available to allocate to your skills. ...they successfully train. As well as gaining experience towards their next level of force mastery, a character also gains 15 XP for every successful trainin
    5 KB (903 words) - 02:51, 30 December 2021
  • ...ists are empty. Note: the function expects only lists, no atoms at the top level || || ||(load "funlib") | reverse || ||Reverses the elements in a list (at the top level) || || ||
    41 KB (5,882 words) - 13:04, 20 January 2021
  • * <code>dbg-rp</code> provides low-level view of data structures
    5 KB (878 words) - 18:24, 14 September 2018
  • ...he Hyper speed of the ship you are flying and your relevant piloting skill level (ie Capital Pilot Skill if you are flying a Capital-class ship). You can ed ...will take to cross the galaxy at varying powers of Hyperspace and at skill level zero to five.
    2 KB (383 words) - 19:19, 22 July 2012
  • * Stat Points - one for each skill level in: Strength, Dexterity, Vigor, Speed, Perception, Unarmed Combat and Dodge You also get an extra (5 * Race Multiplier) whenever you gain a new level. In addition, if you ever increase any of the listed skills after creation,
    4 KB (667 words) - 13:00, 9 November 2012
  • ...en you start or finish an action, increased a skill level, increased an XP level, entered another entity, when you stop travelling and others.
    1 KB (228 words) - 08:31, 2 September 2011
  • ...en you start or finish an action, increased a skill level, increased an XP level, entered another entity, when you stop travelling and others.
    1 KB (220 words) - 01:53, 7 July 2010
  • ...stats are your concern, you are allowed a single re-roll prior to hitting level 3. Additionally, your skills may be upgraded as you progress in the game. Every time you level, you receive a new skill point to use. These skill points can be allocated
    23 KB (4,204 words) - 15:07, 6 January 2022
  • ...g to prevent [[Travel|travel]] between the Atmosphere level and the Ground level. After this period, all travel will be prevented.
    3 KB (466 words) - 21:06, 17 February 2012
  • ...Force Sensitive at creation, there is a chance for you to become so as you level up. Every 5 levels after the first (ie levels 1, 6, 11, 16, etc) the server ''Probability to become Force-Sensitive at Level X = RFP + ((X - 1) ÷ 5) × (RFP ÷ 2)''
    5 KB (844 words) - 02:02, 8 September 2017
  • ...power, a force user may attempt to stun a number of targets equal to their level in this skill. The victims may successfully resist the test however if they
    10 KB (1,746 words) - 19:28, 17 September 2018
  • ...ld creatures in combat, and the XP returns from combat are an ideal way to level up quickly. Additionally, on defeat a creature may drop a [[trophy]] item s
    3 KB (571 words) - 19:57, 7 January 2022
  • * Characters with [[XP]] level 1 are purged after 9 months of inactivity.
    4 KB (610 words) - 07:14, 4 August 2011
  • ...hange the room topic, kick/ban people, and give privs that are below their level. ...hat in order to enter the channel, you must be on the access list with any level greater than 0.
    14 KB (2,376 words) - 09:15, 8 March 2014
  • ...A lower level lock must be installed before the user can install the next level. A basic door will take four hours to attempt, reinforced requires eight ho XP gained = (Lock Level × 20)
    5 KB (929 words) - 15:23, 3 September 2018

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