Difference between revisions of "Trophy"

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(Created page with 'Trophies are a class of item which is often rewards or items gained from defeated enemies. The bulk of this item class is parts harvested from defeated [[Creature_Combat|creature…')
 
 
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Trophies are a class of item which is often rewards or items gained from defeated enemies. The bulk of this item class is parts harvested from defeated [[Creature_Combat|creatures]]. Bandits and NPCs may drop trophies in the form of whatever weapons or armour they had on their person at time of death while creatures may lose items such as a feather, scales or eyes.
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Trophies are a class of item that primarily consist of drops from slain bandits and creatures. The bulk of this item class is parts harvested from defeated [[Creature_Combat|creatures]]. Bandits may drop trophies in the form of whatever weapons or armour they had on their person at time of death while creatures may lose items such as a feather, scales or eyes.
  
At present the majority of these trophies serve no purpose and exist purely for show.
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Creature trophies have no particular function but can be sold to the market. Trophies that drop from larger creatures or creatures that are harder to kill are generally worth more than trophies that are easier to acquire.

Latest revision as of 21:08, 13 July 2014

Trophies are a class of item that primarily consist of drops from slain bandits and creatures. The bulk of this item class is parts harvested from defeated creatures. Bandits may drop trophies in the form of whatever weapons or armour they had on their person at time of death while creatures may lose items such as a feather, scales or eyes.

Creature trophies have no particular function but can be sold to the market. Trophies that drop from larger creatures or creatures that are harder to kill are generally worth more than trophies that are easier to acquire.