Difference between revisions of "Prospecting"

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(This is just wrong and badly worded. There is no advantage to scanning with lower sensors first.)
(Making it simpler, answering the questions that are usually asked (how long, what can I do? how much does it cost?))
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==Equations==
 
==Equations==
Chance of finding = ( 1 + Total Sensors^''(Comp Op/30+0.05)'' ) * Terrain Prob<br />
 
Sensors: Mining Resource Sensors of Vehicle or Ship scanning<br />
 
Comp Op: Computer Operation Skill of scanner<br />
 
Terrain Prob: As follows
 
<br />Cave 10%<br />
 
Mountain 10%<br />
 
Rock 8%<br />
 
Crater 8%<br />
 
Desert 5%<br />
 
River 4%<br />
 
Jungle 4%<br />
 
Swamp 4%<br />
 
Forest 3%<br />
 
Gas Giant 3%<br />
 
Grassland 2%<br />
 
Ocean 2%<br />
 
Glacier 1%<br />
 
Volcanic 0%<br />
 
Sun 0%<br />
 
Black Hole 0%
 
<br /><br />
 
  
 +
Prospecting takes between 6 and 12 hours, depending on your vehicle choice and skill. During this time, you will be unable to move your vehicle.
 +
 +
Prospecting will cost around 11,000 credits, varying based on the tax and crime rate of the planet scanning. The owner of the prospecting vehicle will pay the cost at the start of a prospecting session.
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 +
The full equations for prospecting can be found on the [http://www.swcombine.com/rules/?Mining#Finding_a_Raw_Material_Deposit mining rules page].
 
Use this chart to figure out exactly what chance you have of discovering a deposit.
 
Use this chart to figure out exactly what chance you have of discovering a deposit.
 +
 
Find your CompOps level and find the number of FK-7s or SX-65 Groundhogs, and that is your modifier to multiply by the terrain Percentage.
 
Find your CompOps level and find the number of FK-7s or SX-65 Groundhogs, and that is your modifier to multiply by the terrain Percentage.
  
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For example: A Prospector with a Computer Operations skill of 4 controls 11 FK-7s, and is scanning on Jungle Terrain.
 
For example: A Prospector with a Computer Operations skill of 4 controls 11 FK-7s, and is scanning on Jungle Terrain.
Using the chart his modifier is 3.367 multiplied by the terrain probability of Jungle, at 4.  So his chance at finding a deposit is 13.468%
+
Using the chart his modifier is 3.367 multiplied by the terrain probability of Jungle, at 4.  So his chance at finding a deposit is 13.468%.
 
 
 
 
 
 
Time Taken for Prospecting = {[( 24 / (Total Sensors/(120 - NPC))0.1) - LOG(9 - Comp)((Comp + NPC + 1) * Total Sensors)] / LOG10(Speed + 1)} / 1.2<br />
 
NPC: Total NPC working helping with the Prospecting<br />
 
Total Sensors: Sensors of Vehicle or Item scanning<br />
 
Comp Op: Computer Operation Skill of scanner<br />
 
Speed: Speed of Vehicle or PC<br /><br />
 
Cost of Prospecting = 10000 * (1 + Tax + Crime )<br />
 
Tax: Tax Level of Planet<br />
 
==Current Prospecting Vehicles==<br />
 
* FK-7 Airspeeder (10 sensors)<br />
 
* SX-65 Groundhog (40 sensors)
 

Revision as of 01:03, 16 August 2010

Prospecting in the Star Wars Combine is attempting to find a Raw Material deposit. RM deposits are on every planet and theoretically can be found in every square, however only 1 deposit can be found per square at a time. If the current mineral deposit has been completely mined out the server will re-roll a new deposit on the square which may later be discovered by Prospecting .

Requirements for Prospecting

  • Be in the square you wish to prospect.
  • You must be on the surface of a planet or inside a city to prospect (or above in the atmosphere if using FK-7 speeders).
  • Be assigned as pilot of a prospecting vehicle.
  • Be inside the assigned prospecting vehicle.

Recommendations

  • Have a high Computer Operations skill while prospecting, as this helps against missing deposits.
  • Use a squadron of 12 prospecting vehicles (yours plus 11 NPC piloted vehicles) when prospecting, so that you can pool your sensors.

Equations

Prospecting takes between 6 and 12 hours, depending on your vehicle choice and skill. During this time, you will be unable to move your vehicle.

Prospecting will cost around 11,000 credits, varying based on the tax and crime rate of the planet scanning. The owner of the prospecting vehicle will pay the cost at the start of a prospecting session.

The full equations for prospecting can be found on the mining rules page. Use this chart to figure out exactly what chance you have of discovering a deposit.

Find your CompOps level and find the number of FK-7s or SX-65 Groundhogs, and that is your modifier to multiply by the terrain Percentage.

CompOps vs. Sensors.jpg

For example: A Prospector with a Computer Operations skill of 4 controls 11 FK-7s, and is scanning on Jungle Terrain. Using the chart his modifier is 3.367 multiplied by the terrain probability of Jungle, at 4. So his chance at finding a deposit is 13.468%.