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		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3858</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3858"/>
		<updated>2021-08-26T03:28:58Z</updated>

		<summary type="html">&lt;p&gt;Evan: Added map of destination systems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may already be near enough to the shop to board it immediately. But in case you are not, click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jun will give you the opportunity to select a companion NPC to help you fight in combat. You can choose between a melee NPC or a rifleman NPC. After selecting your companion, Jun will send you on a quest to retrieve a crashed freighter. The freighter will spawn randomly in one of the grids just north of the city. You can see its exact location by clicking on &amp;quot;Ships&amp;quot; in the inventory panel on the right side of the screen and then clicking &amp;quot;Manage Piloted Ships&amp;quot; at the top. Look for the Theta-class AT-AT Barge.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Theta-class_AT-AT_Barge.jpg|center]]Theta-class AT-AT Barge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Make your way back to your speeder (you definitely don&#039;t want to walk to the freighter!) and start making your way to the freighter&#039;s location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Once in your speeder, pull up the freighter in your &amp;quot;Managed Piloted Ships&amp;quot; section of inventory and click the yellow icon with the downward arrow. This will take you to the [[https://www.swcombine.com/rules/?Movement#Travel_Planner|Travel Planner]] screen with the freighter&#039;s location automatically populated. Click &amp;quot;Set Destination&amp;quot; to have your character automatically begin traveling to the freighter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you find the freighter, you can dock your speeder inside it by moving to its location and selecting &amp;quot;Dock&amp;quot; from the &amp;quot;Travel&amp;quot; drop-down at the top. Hop off your speeder and head to the cockpit of the freighter. The cockpit of the Theta-class AT-AT Barge is located upstairs from the Entrance/Exit.&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Now pilot the freighter back to Star City and park it next to the starport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Undock your speeder from the ship if you think you might want to pilot it around the planet. The speeder will be removed once you leave the planet at the end of the tutorial.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Head back inside the starport and talk to Jun to finish the quest. Jun will reward you with some credits for successfully returning the ship.&lt;br /&gt;
&lt;br /&gt;
==The End==&lt;br /&gt;
Congratulations! Once you have brought the freighter back to Jun, you have successfully completed the SWC Tutorial. Jun will now give you the opportunity to purchase ships from the Police Surplus sale. All of the ships made available in the sale are extremely cheap compared to what you will find outside the tutorial. As such, each character is only allowed to purchase 3 ships. The available ships are:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:S-250_Chela-class_Starfighter.png|center]][https://www.swcombine.com/rules/?Fighters&amp;amp;ID=201 S-250 Chela-class Starfighter]&amp;lt;br /&amp;gt;39,200 credits || [[File:Pelagia_Duplex_Command_Assault_Gunship.png|center]][https://www.swcombine.com/rules/?Gunboats&amp;amp;ID=197 Pelagia Duplex Command Assault Gunship]&amp;lt;br /&amp;gt;147,000 credits || [[File:578-R_Space_Transport.png|center]][https://www.swcombine.com/rules/?Light_Freighters&amp;amp;ID=194 578-R Space Transport]&amp;lt;br /&amp;gt;103,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: Any ships that you purchase will not be made available to you until after you leave the tutorial planet.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you do not have enough credits to purchase the ships that you want, you can try selling items at the NPC Shop. You can also try traveling to nearby open terrain grids to fight creatures and bandits to collect loot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: For the purposes of this tutorial, there is a Star City Police Officer NPC in the local Barracks that will allow the player to hire up to 11 NPCs with gear to assist in hunting.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are ready to leave the tutorial planet, speak to Jun to be presented with a list of potential locations to which you (and your ship(s)) may be teleported.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: The Guide recommends joining a faction and working with them to find a teleport location that will put you in close proximity to their space.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is the list of teleport locations (ordered from &amp;quot;north&amp;quot; to &amp;quot;south&amp;quot; in the Galaxy):&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1317 Gree (-20, 429)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1502 Neelgaimon (275, 374)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1633 Carlac (-54, 263)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=63 Asrat (110, 153)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1588 Thanos (244, 138)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=27 Ku`Bakai (412, 111)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=233 Prakith (-43, 38)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1590 Prindar (116, -44)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1587 Giju (-50, -100)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=172 Calast (320, -230)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1486 Cal (-2, -309)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=164 H`Nemthe (80, -344)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=199 Vizcarra (15, -450)]&lt;br /&gt;
&lt;br /&gt;
Below is a map showing the locations for each of the possible destinations:&lt;br /&gt;
&lt;br /&gt;
[[File:TutorialWorld_DestinationsMap.png]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Getting Started]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:TutorialWorld_DestinationsMap.png&amp;diff=3857</id>
		<title>File:TutorialWorld DestinationsMap.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:TutorialWorld_DestinationsMap.png&amp;diff=3857"/>
		<updated>2021-08-26T03:27:17Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3854</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3854"/>
		<updated>2021-01-19T01:16:55Z</updated>

		<summary type="html">&lt;p&gt;Evan: Adding Cal as a destination&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may already be near enough to the shop to board it immediately. But in case you are not, click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jun will give you the opportunity to select a companion NPC to help you fight in combat. You can choose between a melee NPC or a rifleman NPC. After selecting your companion, Jun will send you on a quest to retrieve a crashed freighter. The freighter will spawn randomly in one of the grids just north of the city. You can see its exact location by clicking on &amp;quot;Ships&amp;quot; in the inventory panel on the right side of the screen and then clicking &amp;quot;Manage Piloted Ships&amp;quot; at the top. Look for the Theta-class AT-AT Barge.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Theta-class_AT-AT_Barge.jpg|center]]Theta-class AT-AT Barge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Make your way back to your speeder (you definitely don&#039;t want to walk to the freighter!) and start making your way to the freighter&#039;s location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Once in your speeder, pull up the freighter in your &amp;quot;Managed Piloted Ships&amp;quot; section of inventory and click the yellow icon with the downward arrow. This will take you to the [[https://www.swcombine.com/rules/?Movement#Travel_Planner|Travel Planner]] screen with the freighter&#039;s location automatically populated. Click &amp;quot;Set Destination&amp;quot; to have your character automatically begin traveling to the freighter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you find the freighter, you can dock your speeder inside it by moving to its location and selecting &amp;quot;Dock&amp;quot; from the &amp;quot;Travel&amp;quot; drop-down at the top. Hop off your speeder and head to the cockpit of the freighter. The cockpit of the Theta-class AT-AT Barge is located upstairs from the Entrance/Exit.&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Now pilot the freighter back to Star City and park it next to the starport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Undock your speeder from the ship if you think you might want to pilot it around the planet. The speeder will be removed once you leave the planet at the end of the tutorial.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Head back inside the starport and talk to Jun to finish the quest. Jun will reward you with some credits for successfully returning the ship.&lt;br /&gt;
&lt;br /&gt;
==The End==&lt;br /&gt;
Congratulations! Once you have brought the freighter back to Jun, you have successfully completed the SWC Tutorial. Jun will now give you the opportunity to purchase ships from the Police Surplus sale. All of the ships made available in the sale are extremely cheap compared to what you will find outside the tutorial. As such, each character is only allowed to purchase 3 ships. The available ships are:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:S-250_Chela-class_Starfighter.png|center]][https://www.swcombine.com/rules/?Fighters&amp;amp;ID=201 S-250 Chela-class Starfighter]&amp;lt;br /&amp;gt;39,200 credits || [[File:Pelagia_Duplex_Command_Assault_Gunship.png|center]][https://www.swcombine.com/rules/?Gunboats&amp;amp;ID=197 Pelagia Duplex Command Assault Gunship]&amp;lt;br /&amp;gt;147,000 credits || [[File:578-R_Space_Transport.png|center]][https://www.swcombine.com/rules/?Light_Freighters&amp;amp;ID=194 578-R Space Transport]&amp;lt;br /&amp;gt;103,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: Any ships that you purchase will not be made available to you until after you leave the tutorial planet.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you do not have enough credits to purchase the ships that you want, you can try selling items at the NPC Shop. You can also try traveling to nearby open terrain grids to fight creatures and bandits to collect loot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: For the purposes of this tutorial, there is a Star City Police Officer NPC in the local Barracks that will allow the player to hire up to 11 NPCs with gear to assist in hunting.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are ready to leave the tutorial planet, speak to Jun to be presented with a list of potential locations to which you (and your ship(s)) may be teleported.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: The Guide recommends joining a faction and working with them to find a teleport location that will put you in close proximity to their space.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is the list of teleport locations (ordered from &amp;quot;north&amp;quot; to &amp;quot;south&amp;quot; in the Galaxy):&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1317 Gree (-20, 429)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1502 Neelgaimon (275, 374)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1633 Carlac (-54, 263)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=63 Asrat (110, 153)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1588 Thanos (244, 138)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=27 Ku`Bakai (412, 111)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=233 Prakith (-43, 38)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1590 Prindar (116, -44)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1587 Giju (-50, -100)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=172 Calast (320, -230)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1486 Cal (-2, -309)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=164 H`Nemthe (80, -344)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=199 Vizcarra (15, -450)]&lt;br /&gt;
&lt;br /&gt;
[[Category: Getting Started]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3853</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3853"/>
		<updated>2020-12-04T03:57:27Z</updated>

		<summary type="html">&lt;p&gt;Evan: /* The End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may already be near enough to the shop to board it immediately. But in case you are not, click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jun will give you the opportunity to select a companion NPC to help you fight in combat. You can choose between a melee NPC or a rifleman NPC. After selecting your companion, Jun will send you on a quest to retrieve a crashed freighter. The freighter will spawn randomly in one of the grids just north of the city. You can see its exact location by clicking on &amp;quot;Ships&amp;quot; in the inventory panel on the right side of the screen and then clicking &amp;quot;Manage Piloted Ships&amp;quot; at the top. Look for the Theta-class AT-AT Barge.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Theta-class_AT-AT_Barge.jpg|center]]Theta-class AT-AT Barge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Make your way back to your speeder (you definitely don&#039;t want to walk to the freighter!) and start making your way to the freighter&#039;s location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Once in your speeder, pull up the freighter in your &amp;quot;Managed Piloted Ships&amp;quot; section of inventory and click the yellow icon with the downward arrow. This will take you to the [[https://www.swcombine.com/rules/?Movement#Travel_Planner|Travel Planner]] screen with the freighter&#039;s location automatically populated. Click &amp;quot;Set Destination&amp;quot; to have your character automatically begin traveling to the freighter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you find the freighter, you can dock your speeder inside it by moving to its location and selecting &amp;quot;Dock&amp;quot; from the &amp;quot;Travel&amp;quot; drop-down at the top. Hop off your speeder and head to the cockpit of the freighter. The cockpit of the Theta-class AT-AT Barge is located upstairs from the Entrance/Exit.&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Now pilot the freighter back to Star City and park it next to the starport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Undock your speeder from the ship if you think you might want to pilot it around the planet. The speeder will be removed once you leave the planet at the end of the tutorial.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Head back inside the starport and talk to Jun to finish the quest. Jun will reward you with some credits for successfully returning the ship.&lt;br /&gt;
&lt;br /&gt;
==The End==&lt;br /&gt;
Congratulations! Once you have brought the freighter back to Jun, you have successfully completed the SWC Tutorial. Jun will now give you the opportunity to purchase ships from the Police Surplus sale. All of the ships made available in the sale are extremely cheap compared to what you will find outside the tutorial. As such, each character is only allowed to purchase 3 ships. The available ships are:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:S-250_Chela-class_Starfighter.png|center]][https://www.swcombine.com/rules/?Fighters&amp;amp;ID=201 S-250 Chela-class Starfighter]&amp;lt;br /&amp;gt;39,200 credits || [[File:Pelagia_Duplex_Command_Assault_Gunship.png|center]][https://www.swcombine.com/rules/?Gunboats&amp;amp;ID=197 Pelagia Duplex Command Assault Gunship]&amp;lt;br /&amp;gt;147,000 credits || [[File:578-R_Space_Transport.png|center]][https://www.swcombine.com/rules/?Light_Freighters&amp;amp;ID=194 578-R Space Transport]&amp;lt;br /&amp;gt;103,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: Any ships that you purchase will not be made available to you until after you leave the tutorial planet.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you do not have enough credits to purchase the ships that you want, you can try selling items at the NPC Shop. You can also try traveling to nearby open terrain grids to fight creatures and bandits to collect loot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: For the purposes of this tutorial, there is a Star City Police Officer NPC in the local Barracks that will allow the player to hire up to 11 NPCs with gear to assist in hunting.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are ready to leave the tutorial planet, speak to Jun to be presented with a list of potential locations to which you (and your ship(s)) may be teleported.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: The Guide recommends joining a faction and working with them to find a teleport location that will put you in close proximity to their space.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is the list of teleport locations (ordered from &amp;quot;north&amp;quot; to &amp;quot;south&amp;quot; in the Galaxy):&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1317 Gree (-20, 429)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1502 Neelgaimon (275, 374)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1633 Carlac (-54, 263)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=63 Asrat (110, 153)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1588 Thanos (244, 138)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=27 Ku`Bakai (412, 111)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=233 Prakith (-43, 38)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1590 Prindar (116, -44)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1587 Giju (-50, -100)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=172 Calast (320, -230)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=164 H`Nemthe (80, -344)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=199 Vizcarra (15, -450)]&lt;br /&gt;
&lt;br /&gt;
[[Category: Getting Started]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3852</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3852"/>
		<updated>2020-11-27T01:20:09Z</updated>

		<summary type="html">&lt;p&gt;Evan: /* The End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may already be near enough to the shop to board it immediately. But in case you are not, click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jun will give you the opportunity to select a companion NPC to help you fight in combat. You can choose between a melee NPC or a rifleman NPC. After selecting your companion, Jun will send you on a quest to retrieve a crashed freighter. The freighter will spawn randomly in one of the grids just north of the city. You can see its exact location by clicking on &amp;quot;Ships&amp;quot; in the inventory panel on the right side of the screen and then clicking &amp;quot;Manage Piloted Ships&amp;quot; at the top. Look for the Theta-class AT-AT Barge.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Theta-class_AT-AT_Barge.jpg|center]]Theta-class AT-AT Barge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Make your way back to your speeder (you definitely don&#039;t want to walk to the freighter!) and start making your way to the freighter&#039;s location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Once in your speeder, pull up the freighter in your &amp;quot;Managed Piloted Ships&amp;quot; section of inventory and click the yellow icon with the downward arrow. This will take you to the [[https://www.swcombine.com/rules/?Movement#Travel_Planner|Travel Planner]] screen with the freighter&#039;s location automatically populated. Click &amp;quot;Set Destination&amp;quot; to have your character automatically begin traveling to the freighter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you find the freighter, you can dock your speeder inside it by moving to its location and selecting &amp;quot;Dock&amp;quot; from the &amp;quot;Travel&amp;quot; drop-down at the top. Hop off your speeder and head to the cockpit of the freighter. The cockpit of the Theta-class AT-AT Barge is located upstairs from the Entrance/Exit.&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Now pilot the freighter back to Star City and park it next to the starport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Undock your speeder from the ship if you think you might want to pilot it around the planet. The speeder will be removed once you leave the planet at the end of the tutorial.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Head back inside the starport and talk to Jun to finish the quest. Jun will reward you with some credits for successfully returning the ship.&lt;br /&gt;
&lt;br /&gt;
==The End==&lt;br /&gt;
Congratulations! Once you have brought the freighter back to Jun, you have successfully completed the SWC Tutorial. Jun will now give you the opportunity to purchase ships from the Police Surplus sale. All of the ships made available in the sale are extremely cheap compared to what you will find outside the tutorial. As such, each character is only allowed to purchase 3 ships. The available ships are:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:S-250_Chela-class_Starfighter.png|center]][https://www.swcombine.com/rules/?Fighters&amp;amp;ID=201|S-250 Chela-class Starfighter]&amp;lt;br /&amp;gt;39,200 credits || [[File:Pelagia_Duplex_Command_Assault_Gunship.png|center]][https://www.swcombine.com/rules/?Gunboats&amp;amp;ID=197|Pelagia Duplex Command Assault Gunship]&amp;lt;br /&amp;gt;147,000 credits || [[File:578-R_Space_Transport.png|center]][https://www.swcombine.com/rules/?Light_Freighters&amp;amp;ID=194|578-R Space Transport]&amp;lt;br /&amp;gt;103,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: Any ships that you purchase will not be made available to you until after you leave the tutorial planet.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you do not have enough credits to purchase the ships that you want, you can try selling items at the NPC Shop. You can also try traveling to nearby open terrain grids to fight creatures and bandits to collect loot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: For the purposes of this tutorial, there is a Star City Police Officer NPC in the local Barracks that will allow the player to hire up to 11 NPCs with gear to assist in hunting.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are ready to leave the tutorial planet, speak to Jun to be presented with a list of potential locations to which you (and your ship(s)) may be teleported.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: The Guide recommends joining a faction and working with them to find a teleport location that will put you in close proximity to their space.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is the list of teleport locations (ordered from &amp;quot;north&amp;quot; to &amp;quot;south&amp;quot; in the Galaxy):&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1317 Gree (-20, 429)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1502 Neelgaimon (275, 374)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1633 Carlac (-54, 263)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=63 Asrat (110, 153)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1588 Thanos (244, 138)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=27 Ku`Bakai (412, 111)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=233 Prakith (-43, 38)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1590 Prindar (116, -44)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1587 Giju (-50, -100)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=172 Calast (320, -230)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=164 H`Nemthe (80, -344)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=199 Vizcarra (15, -450)]&lt;br /&gt;
&lt;br /&gt;
[[Category: Getting Started]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3851</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3851"/>
		<updated>2020-11-27T00:58:29Z</updated>

		<summary type="html">&lt;p&gt;Evan: /* Buy Some Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You may already be near enough to the shop to board it immediately. But in case you are not, click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jun will give you the opportunity to select a companion NPC to help you fight in combat. You can choose between a melee NPC or a rifleman NPC. After selecting your companion, Jun will send you on a quest to retrieve a crashed freighter. The freighter will spawn randomly in one of the grids just north of the city. You can see its exact location by clicking on &amp;quot;Ships&amp;quot; in the inventory panel on the right side of the screen and then clicking &amp;quot;Manage Piloted Ships&amp;quot; at the top. Look for the Theta-class AT-AT Barge.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Theta-class_AT-AT_Barge.jpg|center]]Theta-class AT-AT Barge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Make your way back to your speeder (you definitely don&#039;t want to walk to the freighter!) and start making your way to the freighter&#039;s location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Once in your speeder, pull up the freighter in your &amp;quot;Managed Piloted Ships&amp;quot; section of inventory and click the yellow icon with the downward arrow. This will take you to the [[https://www.swcombine.com/rules/?Movement#Travel_Planner|Travel Planner]] screen with the freighter&#039;s location automatically populated. Click &amp;quot;Set Destination&amp;quot; to have your character automatically begin traveling to the freighter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you find the freighter, you can dock your speeder inside it by moving to its location and selecting &amp;quot;Dock&amp;quot; from the &amp;quot;Travel&amp;quot; drop-down at the top. Hop off your speeder and head to the cockpit of the freighter. The cockpit of the Theta-class AT-AT Barge is located upstairs from the Entrance/Exit.&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Now pilot the freighter back to Star City and park it next to the starport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Undock your speeder from the ship if you think you might want to pilot it around the planet. The speeder will be removed once you leave the planet at the end of the tutorial.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Head back inside the starport and talk to Jun to finish the quest. Jun will reward you with some credits for successfully returning the ship.&lt;br /&gt;
&lt;br /&gt;
==The End==&lt;br /&gt;
Congratulations! Once you have brought the freighter back to Jun, you have successfully completed the SWC Tutorial. Jun will now give you the opportunity to purchase ships from the Police Surplus sale. All of the ships made available in the sale are extremely cheap compared to what you will find outside the tutorial. As such, each character is only allowed to purchase 3 ships. The available ships are:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:S-250_Chela-class_Starfighter.png|center]][https://www.swcombine.com/rules/?Fighters&amp;amp;ID=201|S-250 Chela-class Starfighter]&amp;lt;br /&amp;gt;39,200 credits || [[File:Pelagia_Duplex_Command_Assault_Gunship.png|center]][https://www.swcombine.com/rules/?Gunboats&amp;amp;ID=197|Pelagia Duplex Command Assault Gunship]&amp;lt;br /&amp;gt;147,000 credits || [[File:578-R_Space_Transport.png|center]][https://www.swcombine.com/rules/?Light_Freighters&amp;amp;ID=194|578-R Space Transport]&amp;lt;br /&amp;gt;103,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: Any ships that you purchase will not be made available to you until after you leave the tutorial planet.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you do not have enough credits to purchase the ships that you want, you can try selling items at the NPC Shop. You can also try traveling to nearby open terrain grids to fight creatures and bandits to collect loot.&lt;br /&gt;
&lt;br /&gt;
Once you are ready to leave the tutorial planet, speak to Jun to be presented with a list of potential locations to which you (and your ship(s)) may be teleported.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: The Guide recommends joining a faction and working with them to find a teleport location that will put you in close proximity to their space.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is the list of teleport locations (ordered from &amp;quot;north&amp;quot; to &amp;quot;south&amp;quot; in the Galaxy):&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1317 Gree (-20, 429)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1502 Neelgaimon (275, 374)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1633 Carlac (-54, 263)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=63 Asrat (110, 153)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1588 Thanos (244, 138)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=27 Ku`Bakai (412, 111)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=233 Prakith (-43, 38)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1590 Prindar (116, -44)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1587 Giju (-50, -100)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=172 Calast (320, -230)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=164 H`Nemthe (80, -344)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=199 Vizcarra (15, -450)]&lt;br /&gt;
&lt;br /&gt;
[[Category: Getting Started]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3850</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3850"/>
		<updated>2020-11-27T00:47:04Z</updated>

		<summary type="html">&lt;p&gt;Evan: Adding Getting Started category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jun will give you the opportunity to select a companion NPC to help you fight in combat. You can choose between a melee NPC or a rifleman NPC. After selecting your companion, Jun will send you on a quest to retrieve a crashed freighter. The freighter will spawn randomly in one of the grids just north of the city. You can see its exact location by clicking on &amp;quot;Ships&amp;quot; in the inventory panel on the right side of the screen and then clicking &amp;quot;Manage Piloted Ships&amp;quot; at the top. Look for the Theta-class AT-AT Barge.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Theta-class_AT-AT_Barge.jpg|center]]Theta-class AT-AT Barge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Make your way back to your speeder (you definitely don&#039;t want to walk to the freighter!) and start making your way to the freighter&#039;s location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Once in your speeder, pull up the freighter in your &amp;quot;Managed Piloted Ships&amp;quot; section of inventory and click the yellow icon with the downward arrow. This will take you to the [[https://www.swcombine.com/rules/?Movement#Travel_Planner|Travel Planner]] screen with the freighter&#039;s location automatically populated. Click &amp;quot;Set Destination&amp;quot; to have your character automatically begin traveling to the freighter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you find the freighter, you can dock your speeder inside it by moving to its location and selecting &amp;quot;Dock&amp;quot; from the &amp;quot;Travel&amp;quot; drop-down at the top. Hop off your speeder and head to the cockpit of the freighter. The cockpit of the Theta-class AT-AT Barge is located upstairs from the Entrance/Exit.&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Now pilot the freighter back to Star City and park it next to the starport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Undock your speeder from the ship if you think you might want to pilot it around the planet. The speeder will be removed once you leave the planet at the end of the tutorial.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Head back inside the starport and talk to Jun to finish the quest. Jun will reward you with some credits for successfully returning the ship.&lt;br /&gt;
&lt;br /&gt;
==The End==&lt;br /&gt;
Congratulations! Once you have brought the freighter back to Jun, you have successfully completed the SWC Tutorial. Jun will now give you the opportunity to purchase ships from the Police Surplus sale. All of the ships made available in the sale are extremely cheap compared to what you will find outside the tutorial. As such, each character is only allowed to purchase 3 ships. The available ships are:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:S-250_Chela-class_Starfighter.png|center]][https://www.swcombine.com/rules/?Fighters&amp;amp;ID=201|S-250 Chela-class Starfighter]&amp;lt;br /&amp;gt;39,200 credits || [[File:Pelagia_Duplex_Command_Assault_Gunship.png|center]][https://www.swcombine.com/rules/?Gunboats&amp;amp;ID=197|Pelagia Duplex Command Assault Gunship]&amp;lt;br /&amp;gt;147,000 credits || [[File:578-R_Space_Transport.png|center]][https://www.swcombine.com/rules/?Light_Freighters&amp;amp;ID=194|578-R Space Transport]&amp;lt;br /&amp;gt;103,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: Any ships that you purchase will not be made available to you until after you leave the tutorial planet.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you do not have enough credits to purchase the ships that you want, you can try selling items at the NPC Shop. You can also try traveling to nearby open terrain grids to fight creatures and bandits to collect loot.&lt;br /&gt;
&lt;br /&gt;
Once you are ready to leave the tutorial planet, speak to Jun to be presented with a list of potential locations to which you (and your ship(s)) may be teleported.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: The Guide recommends joining a faction and working with them to find a teleport location that will put you in close proximity to their space.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is the list of teleport locations (ordered from &amp;quot;north&amp;quot; to &amp;quot;south&amp;quot; in the Galaxy):&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1317 Gree (-20, 429)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1502 Neelgaimon (275, 374)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1633 Carlac (-54, 263)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=63 Asrat (110, 153)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1588 Thanos (244, 138)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=27 Ku`Bakai (412, 111)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=233 Prakith (-43, 38)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1590 Prindar (116, -44)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1587 Giju (-50, -100)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=172 Calast (320, -230)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=164 H`Nemthe (80, -344)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=199 Vizcarra (15, -450)]&lt;br /&gt;
&lt;br /&gt;
[[Category: Getting Started]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Main_Page&amp;diff=3849</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Main_Page&amp;diff=3849"/>
		<updated>2020-11-27T00:46:40Z</updated>

		<summary type="html">&lt;p&gt;Evan: Added link to the Tutorial Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;padding: 0px; margin: 5px 0px; width: 100%; border: 1px solid #000033&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 100%; text-align: center;&amp;quot; | &lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.5em;&amp;quot;&amp;gt; Welcome to the [[Star Wars Combine]] - Guide &amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
It should serve you as a help in [[:Category:Getting Started|getting started]] in the browser-based [[Glossary#M|MMORPG]] in its own [http://holocron.swcombine.com/wiki/Main_Page Star Wars Universe] &amp;lt;br /&amp;gt;&lt;br /&gt;
Check the [[FAQ|Frequently Asked Questions]] - for further help, try [[IRC|#swc-help]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;width: 100%; background-color: inherit; height: 100%; vertical-align: top;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 55%;&amp;quot; | &lt;br /&gt;
  {| style=&amp;quot;width: 100%; height: 100%; border: 1px solid #000033; background-color: ##003366; vertical-align: top;&amp;quot; &lt;br /&gt;
   | &lt;br /&gt;
     {| style=&amp;quot;width: 98%; margin-left: 1%; padding: 1%; border: 1px solid black; background-color: #000f19;&amp;quot; &lt;br /&gt;
      | style=&amp;quot;width: 100%;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold;&amp;quot;&amp;gt;First time?&lt;br /&gt;
      |}&lt;br /&gt;
   |-&lt;br /&gt;
   |&lt;br /&gt;
   {| style=&amp;quot;width: 80%; height: 100%; margin-left: 5%; vertical-align: top; border: 1px solid #111111; background-color: #003750;&amp;quot;&lt;br /&gt;
    | style=&amp;quot;width: 80%;&amp;quot; | If this is your first time playing [[SWC]], it will be beneficial to look through the [[:Category: Getting Started|Getting Started]] and [[Tutorial Quests|Tutorial Quest Guide]] sections to get a broad understanding of some of the basic principles of the game. Once you have understood these, you should check out the [[Golden Rule]] and [[Glossary|Our Languages]] before moving to the Basic Activities and then Advanced Activities listed.&lt;br /&gt;
    |}&lt;br /&gt;
   |-&lt;br /&gt;
   | &lt;br /&gt;
     {| style=&amp;quot;width: 98%; margin-left: 1%; padding: 1%; border: 1px solid black; background-color: #000f19;&amp;quot; &lt;br /&gt;
      | style=&amp;quot;width: 100%;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold;&amp;quot;&amp;gt;Basic activities in the Combine&amp;lt;/span&amp;gt;&lt;br /&gt;
      |}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
     {| style=&amp;quot;width: 98%; margin-left: 1%; background-color: inherit;&amp;quot; &lt;br /&gt;
      | style=&amp;quot;width: 50%;&amp;quot; | &lt;br /&gt;
* &#039;&#039;&#039;[[:Category:Getting Started|Getting Started]]&#039;&#039;&#039;&lt;br /&gt;
* [[Tutorial Quests]]&lt;br /&gt;
* [[The Interface]]&lt;br /&gt;
* [[Travel]]&lt;br /&gt;
* [[NPC Transport]]&lt;br /&gt;
* [[Messages|Sending a Message]]&lt;br /&gt;
* [[Forums|Using the Forums]]&lt;br /&gt;
* [[Equipping Items]]&lt;br /&gt;
* [[Party|Managing a Party]]&lt;br /&gt;
* [[Inventory]]&lt;br /&gt;
* [[Search Profiles]]&lt;br /&gt;
* [[Drop your Character]]&lt;br /&gt;
|}&lt;br /&gt;
   |}&lt;br /&gt;
| style=&amp;quot;width: 45%;&amp;quot; | &lt;br /&gt;
  {| style=&amp;quot;width: 100%; height: 100%; border: 1px solid #000033; background-color: ##003366&amp;quot;&lt;br /&gt;
   | &lt;br /&gt;
     {| style=&amp;quot;width: 98%; margin-left: 1%; padding: 1%; border: 1px solid #000033; background-color: #000f19; vertical-align: top&amp;quot; &lt;br /&gt;
      | style=&amp;quot;width: 100%;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold;&amp;quot;&amp;gt;Help&amp;lt;/span&amp;gt;&lt;br /&gt;
      |}&lt;br /&gt;
   |-&lt;br /&gt;
   | &lt;br /&gt;
     {| style=&amp;quot;width: 98%; margin-left: 1%; padding: 1%; background-color: inherit;&amp;quot; &lt;br /&gt;
      | style=&amp;quot;width: 50%;&amp;quot; | &lt;br /&gt;
* [[Combine Points]]&lt;br /&gt;
* [[IRC]]&lt;br /&gt;
* [[Wiki Guide Editing]]&lt;br /&gt;
* [[:Category:OOC|OOC]]&lt;br /&gt;
*[[Glossary]]&lt;br /&gt;
|}&lt;br /&gt;
   |-&lt;br /&gt;
   | &lt;br /&gt;
     {| style=&amp;quot;width: 98%; margin-left: 1%; margin-top 2%; padding: 1%; border: 1px solid #000033; background-color: #000f19&amp;quot; &lt;br /&gt;
      | style=&amp;quot;width: 100%;&amp;quot; | &amp;lt;span style=&amp;quot;font-size: 1.2em; font-weight: bold;&amp;quot;&amp;gt;Advanced Activities&amp;lt;/span&amp;gt;&lt;br /&gt;
      |}&lt;br /&gt;
   |-&lt;br /&gt;
   | &lt;br /&gt;
     {| style=&amp;quot;width: 98%; margin-left: 1%; padding: 1%; background-color: inherit;&amp;quot; &lt;br /&gt;
      | style=&amp;quot;width: 50%;&amp;quot; | &lt;br /&gt;
* [[Combat]]&lt;br /&gt;
* [[Construction]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Doors and Locks]]&lt;br /&gt;
* [[Medicine|Healing]]&lt;br /&gt;
* [[Hunting]]&lt;br /&gt;
* [[Eggs|Hatching eggs]]&lt;br /&gt;
* [[GNS|Publishing Galactic News]]&lt;br /&gt;
* [[Medicine]]&lt;br /&gt;
* [[Microjumping]]&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Production]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Recycling]]&lt;br /&gt;
* [[Repairing]]&lt;br /&gt;
* [[Scripting]]&lt;br /&gt;
* [[Squadrons]]&lt;br /&gt;
* [[The Force]]&lt;br /&gt;
* [[Trading]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
      |}&lt;br /&gt;
   |}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Administrative pages]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3848</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3848"/>
		<updated>2020-11-27T00:45:08Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jun will give you the opportunity to select a companion NPC to help you fight in combat. You can choose between a melee NPC or a rifleman NPC. After selecting your companion, Jun will send you on a quest to retrieve a crashed freighter. The freighter will spawn randomly in one of the grids just north of the city. You can see its exact location by clicking on &amp;quot;Ships&amp;quot; in the inventory panel on the right side of the screen and then clicking &amp;quot;Manage Piloted Ships&amp;quot; at the top. Look for the Theta-class AT-AT Barge.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Theta-class_AT-AT_Barge.jpg|center]]Theta-class AT-AT Barge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Make your way back to your speeder (you definitely don&#039;t want to walk to the freighter!) and start making your way to the freighter&#039;s location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Once in your speeder, pull up the freighter in your &amp;quot;Managed Piloted Ships&amp;quot; section of inventory and click the yellow icon with the downward arrow. This will take you to the [[https://www.swcombine.com/rules/?Movement#Travel_Planner|Travel Planner]] screen with the freighter&#039;s location automatically populated. Click &amp;quot;Set Destination&amp;quot; to have your character automatically begin traveling to the freighter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you find the freighter, you can dock your speeder inside it by moving to its location and selecting &amp;quot;Dock&amp;quot; from the &amp;quot;Travel&amp;quot; drop-down at the top. Hop off your speeder and head to the cockpit of the freighter. The cockpit of the Theta-class AT-AT Barge is located upstairs from the Entrance/Exit.&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Now pilot the freighter back to Star City and park it next to the starport.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: Undock your speeder from the ship if you think you might want to pilot it around the planet. The speeder will be removed once you leave the planet at the end of the tutorial.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Head back inside the starport and talk to Jun to finish the quest. Jun will reward you with some credits for successfully returning the ship.&lt;br /&gt;
&lt;br /&gt;
==The End==&lt;br /&gt;
Congratulations! Once you have brought the freighter back to Jun, you have successfully completed the SWC Tutorial. Jun will now give you the opportunity to purchase ships from the Police Surplus sale. All of the ships made available in the sale are extremely cheap compared to what you will find outside the tutorial. As such, each character is only allowed to purchase 3 ships. The available ships are:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:S-250_Chela-class_Starfighter.png|center]][https://www.swcombine.com/rules/?Fighters&amp;amp;ID=201|S-250 Chela-class Starfighter]&amp;lt;br /&amp;gt;39,200 credits || [[File:Pelagia_Duplex_Command_Assault_Gunship.png|center]][https://www.swcombine.com/rules/?Gunboats&amp;amp;ID=197|Pelagia Duplex Command Assault Gunship]&amp;lt;br /&amp;gt;147,000 credits || [[File:578-R_Space_Transport.png|center]][https://www.swcombine.com/rules/?Light_Freighters&amp;amp;ID=194|578-R Space Transport]&amp;lt;br /&amp;gt;103,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: Any ships that you purchase will not be made available to you until after you leave the tutorial planet.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you do not have enough credits to purchase the ships that you want, you can try selling items at the NPC Shop. You can also try traveling to nearby open terrain grids to fight creatures and bandits to collect loot.&lt;br /&gt;
&lt;br /&gt;
Once you are ready to leave the tutorial planet, speak to Jun to be presented with a list of potential locations to which you (and your ship(s)) may be teleported.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;TIP: The Guide recommends joining a faction and working with them to find a teleport location that will put you in close proximity to their space.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below is the list of teleport locations (ordered from &amp;quot;north&amp;quot; to &amp;quot;south&amp;quot; in the Galaxy):&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1317 Gree (-20, 429)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1502 Neelgaimon (275, 374)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1633 Carlac (-54, 263)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=63 Asrat (110, 153)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1588 Thanos (244, 138)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=27 Ku`Bakai (412, 111)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=233 Prakith (-43, 38)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1590 Prindar (116, -44)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=1587 Giju (-50, -100)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=172 Calast (320, -230)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=164 H`Nemthe (80, -344)]&lt;br /&gt;
* [https://www.swcombine.com/rules/?Galaxy_Map&amp;amp;systemID=199 Vizcarra (15, -450)]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:578-R_Space_Transport.png&amp;diff=3847</id>
		<title>File:578-R Space Transport.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:578-R_Space_Transport.png&amp;diff=3847"/>
		<updated>2020-11-26T23:50:22Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
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		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Pelagia_Duplex_Command_Assault_Gunship.png&amp;diff=3846</id>
		<title>File:Pelagia Duplex Command Assault Gunship.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Pelagia_Duplex_Command_Assault_Gunship.png&amp;diff=3846"/>
		<updated>2020-11-26T23:48:55Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:S-250_Chela-class_Starfighter.png&amp;diff=3845</id>
		<title>File:S-250 Chela-class Starfighter.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:S-250_Chela-class_Starfighter.png&amp;diff=3845"/>
		<updated>2020-11-26T23:46:59Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Chela.png&amp;diff=3844</id>
		<title>File:Chela.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Chela.png&amp;diff=3844"/>
		<updated>2020-11-26T23:45:18Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Theta-class_AT-AT_Barge.jpg&amp;diff=3843</id>
		<title>File:Theta-class AT-AT Barge.jpg</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Theta-class_AT-AT_Barge.jpg&amp;diff=3843"/>
		<updated>2020-11-26T22:37:47Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
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		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3842</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3842"/>
		<updated>2020-11-23T16:50:13Z</updated>

		<summary type="html">&lt;p&gt;Evan: /* Onwards and Upwards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Coming soon...&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Coming soon...&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3841</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3841"/>
		<updated>2020-11-23T14:13:06Z</updated>

		<summary type="html">&lt;p&gt;Evan: /* Onwards and Upwards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (10,6) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (10,6), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Coming soon...&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Coming soon...&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3840</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3840"/>
		<updated>2020-11-23T05:35:18Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]][https://www.swcombine.com/rules/?Small&amp;amp;ID=330 Quizzer]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]][https://www.swcombine.com/rules/?Trophy&amp;amp;ID=329 Quizzer Dorsal Plate]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (19,4) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (19,4), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Coming soon...&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Coming soon...&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3839</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3839"/>
		<updated>2020-11-23T05:32:22Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn. Academy City is located at (2,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime. Star City is located at (4,4) on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]]Quizzer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]]Quizzer Dorsal Plate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (19,4) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (19,4), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Coming soon...&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Coming soon...&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=First_Week_v2&amp;diff=3838</id>
		<title>First Week v2</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=First_Week_v2&amp;diff=3838"/>
		<updated>2020-11-23T05:31:26Z</updated>

		<summary type="html">&lt;p&gt;Evan: Evan moved page First Week v2 to Tutorial Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Tutorial Quests]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3837</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3837"/>
		<updated>2020-11-23T05:31:26Z</updated>

		<summary type="html">&lt;p&gt;Evan: Evan moved page First Week v2 to Tutorial Quests&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]]Quizzer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]]Quizzer Dorsal Plate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (19,4) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (19,4), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Coming soon...&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Coming soon...&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3836</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3836"/>
		<updated>2020-11-23T05:30:42Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet, called Darkness Prime, reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reference Layouts==&lt;br /&gt;
&lt;br /&gt;
Below is Darkness Prime&#039;s terrain layout and city locations.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Darkness_Prime_Terrain.PNG|center]]Terrain of Darkness Prime&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Academy City, the city in which new players spawn.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Below is the layout of Star City, the second city that players will travel to on Darkness Prime.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Quests==&lt;br /&gt;
===Find the Junior Attendant===&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
===Find the Assistant Mayor===&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
===Buy Some Equipment===&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
===The Feral Quizzer===&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]]Quizzer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]]Quizzer Dorsal Plate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;br /&gt;
&lt;br /&gt;
===Onwards and Upwards===&lt;br /&gt;
In return for killing the Quizzer, Beau Frams rewards you with a speeder and instructs you to make your way east to Star City in search of Jun Ara. At this point, you have completed all of the tutorial quests in the Academy City and are ready to make your way to Star City. But first, you need to make your way to your new speeder as it will be much faster to travel in the speeder than by foot.&lt;br /&gt;
&lt;br /&gt;
You will need to exit the facility and make your way to (19,4) in the city. This may be a multiple hour walk, depending on your character&#039;s Speed skill (The Guide does NOT recommend resetting your skills to add points to Speed just for this. Wait until you have more experience with the game before spending your only skill reset). At (19,4), you will find a Kettrifee Air Mover owned by your character.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kettrifree_Air_Mover.png|center]][https://www.swcombine.com/rules/?Speeders&amp;amp;ID=83 Kettrifee Air Mover]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hop aboard your Kettrifree Air Mover and make your way to the cockpit, which is the far-left room. Once in the cockpit, click the &amp;quot;Vehicle Controls&amp;quot; button to be taken to the vehicle&#039;s cockpit screen. Per Beau&#039;s instructions, you need to make your way to Star City, which is located a few grids to the east of Academy City. Begin by setting a course for the eastern edge of the city - such as (21,4). Once at the edge of the city, you will have a new travel option called &amp;quot;Cross Terrain&amp;quot; that will allow you to travel to the next grid over. Continue making your way east until you arrive in Star City&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Star_City.PNG|center]]Star City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Star City, you are looking for the Star City Galactic Starport. Set a course that will put you in a grid adjacent to the starport so that you will be able to board it.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Starport.png|center]]Starport&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Inside the starport, look for the Caamasi NPC, Jun Ara, to start your next quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Jun_Ara.png|center]]Jun Ara&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Journey Northward===&lt;br /&gt;
Coming soon...&lt;br /&gt;
&lt;br /&gt;
===Homeward Bound===&lt;br /&gt;
Coming soon...&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Jun_Ara.png&amp;diff=3835</id>
		<title>File:Jun Ara.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Jun_Ara.png&amp;diff=3835"/>
		<updated>2020-11-23T05:28:48Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Kettrifree_Air_Mover.png&amp;diff=3834</id>
		<title>File:Kettrifree Air Mover.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Kettrifree_Air_Mover.png&amp;diff=3834"/>
		<updated>2020-11-23T05:20:18Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Star_City.PNG&amp;diff=3833</id>
		<title>File:Star City.PNG</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Star_City.PNG&amp;diff=3833"/>
		<updated>2020-11-23T05:02:32Z</updated>

		<summary type="html">&lt;p&gt;Evan: Evan uploaded a new version of File:Star City.PNG&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Star_City.PNG&amp;diff=3832</id>
		<title>File:Star City.PNG</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Star_City.PNG&amp;diff=3832"/>
		<updated>2020-11-23T04:57:42Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Darkness_Prime_Terrain.PNG&amp;diff=3831</id>
		<title>File:Darkness Prime Terrain.PNG</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Darkness_Prime_Terrain.PNG&amp;diff=3831"/>
		<updated>2020-11-23T04:49:42Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3830</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3830"/>
		<updated>2020-11-22T18:44:31Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Find the Junior Attendant==&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
==Find the Assistant Mayor==&lt;br /&gt;
After you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
When you exit the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility.&lt;br /&gt;
&lt;br /&gt;
==Buy Some Equipment==&lt;br /&gt;
&lt;br /&gt;
In the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Beau is going to require you to be equipped with some items for combat before he will give you your next assignment. Beau will tell you to head to the nearby shop to purchase a weapon (blaster, knife, or staff) and a store item (belt, small backpack, or engineer vest). You will not be able to advance to the next quest until you have at least one weapon and one storage item equipped.&lt;br /&gt;
&lt;br /&gt;
After your conversation with Beau, head back to the Entrance/Exit of the Civic Centre and click the &amp;quot;Exit into City&amp;quot; button to head back into the city. You are looking for the Shop facility located just east of the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Shop.png|center]]Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Click on a location adjacent to the Shop and then click &amp;quot;Travel&amp;quot; to set your course. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Depending on your Speed skill, it may take up to a couple hours for you to walk to the Shop. This is very much in line with other travel timers in SWC.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once you are next to the Shop, click the &amp;quot;Board&amp;quot; button and select the Shop. Inside the Shop, there will be a &amp;quot;Shop&amp;quot; button in the upper-right corner of the interface. This will load a new screen that will allow you to purchase some basic equipment for your character. Everything available in the shop is incredibly cheap when compared to other entities that you will want and need to purchase from other players later in your career.&lt;br /&gt;
&lt;br /&gt;
The Guide recommends purchasing one SE-14 Blaster Pistol, one Small Backpack, and one Belt. You may also consider purchasing a few Kolto Patches. Kolto Patches are very basic medical items and will fit in your backpack or belt should you find yourself needing medical attention in the future. You are, of course, welcome to purchase other things. Just make sure that you have at least one weapon and one storage item so that Beau will allow you to proceed in the quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SE-14_Blaster_Pistol.png|center]][https://www.swcombine.com/rules/?Projectile&amp;amp;ID=299 SE-14 Blaster Pistol] || [[File:Small_Backpack.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=40 Small Backpack] || [[File:Belt.png|center]][https://www.swcombine.com/rules/?Storage&amp;amp;ID=42 Belt] || [[File:Kolto_Patch.png|center]][https://www.swcombine.com/rules/?Medical_Items&amp;amp;ID=399 Kolto Patch]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After purchasing your items, you will need to go to the &amp;quot;Equipment&amp;quot; screen as the Shop drops the items on the floor for you to pick up. The [[Equipping Items]] page of The Guide will help you equip your new items to your character.&lt;br /&gt;
&lt;br /&gt;
Once you have your items equipped, head back to the Hangar in the Civic Centre to talk to Beau. (Depending on where you were when you boarded the Shop, you may already be in position to board the Civic Centre!)&lt;br /&gt;
&lt;br /&gt;
==The Feral Quizzer==&lt;br /&gt;
After talking to Beau with a weapon and storage item attached, he will send you to find the Mayor in the Command Room of the Civic Centre. In civic centres, the Command Room is located in the bottom-center room of the facility. Look for the Lannik NPC, Mayor Sal Seto.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sal_Seto.jpg|center]]Mayor Sal Seto&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sal will give you a quest to go kill a feral Quizzer near the Civic Centre. The Quizzer is located at (7,2) which is just north of the Civic Centre. You will need to exit the Civic Centre and then head around the north end of the facility until the Quizzer comes into your scanning range. Once (7,2) comes into your scan range, click the &amp;quot;Scanner&amp;quot; button and look for a Quizzer with your character&#039;s name (for example: &amp;quot;Luke Skywalker&#039;s Feral Quizzer&amp;quot;) - that is your target for this quest.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer.jpg|center]]Quizzer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Your quizzer will spawn with reduced health. This is intentional so as to speed up the process of killing it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;NOTE: Each round of combat will create a 30-minute Combat Timer that prohibit you from moving or doing many other actions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:yellow&amp;quot;&amp;gt;NOTE: If you take damage and need healing, speak with Mayor Sal Seto for free healing.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon killing the Quizzer, it will drop a Quizzer Dorsal Plate trophy with you as the owner. You will need to move to its position and equip the dorsal plate before heading back to the Civic Center.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Quizzer_Dorsal_Plate.png|center]]Quizzer Dorsal Plate&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once equipped, head back to Beau Frams in the Civic Centre Hangar.&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Quizzer_Dorsal_Plate.png&amp;diff=3829</id>
		<title>File:Quizzer Dorsal Plate.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Quizzer_Dorsal_Plate.png&amp;diff=3829"/>
		<updated>2020-11-22T18:40:33Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Sal_Seto.jpg&amp;diff=3828</id>
		<title>File:Sal Seto.jpg</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Sal_Seto.jpg&amp;diff=3828"/>
		<updated>2020-11-22T17:18:51Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Belt.png&amp;diff=3827</id>
		<title>File:Belt.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Belt.png&amp;diff=3827"/>
		<updated>2020-11-22T17:07:07Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Kolto_Patch.png&amp;diff=3826</id>
		<title>File:Kolto Patch.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Kolto_Patch.png&amp;diff=3826"/>
		<updated>2020-11-22T16:55:35Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Small_Backpack.png&amp;diff=3825</id>
		<title>File:Small Backpack.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Small_Backpack.png&amp;diff=3825"/>
		<updated>2020-11-22T16:54:59Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:SE-14_Blaster_Pistol.png&amp;diff=3824</id>
		<title>File:SE-14 Blaster Pistol.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:SE-14_Blaster_Pistol.png&amp;diff=3824"/>
		<updated>2020-11-22T16:53:24Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3823</id>
		<title>Tutorial Quests</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Tutorial_Quests&amp;diff=3823"/>
		<updated>2020-11-22T00:26:08Z</updated>

		<summary type="html">&lt;p&gt;Evan: Created page with &amp;quot;Once you have created your character, you will spawn on a special planet reserved just for new characters. Here, you will have the opportunity to c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once you have [[Creating your Character|created your character]], you will spawn on a special planet reserved just for new characters. Here, you will have the opportunity to complete a series of tutorial quests that will not only teach you the basics of the game, but reward you with credits, gear, and other entities to help you get started.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;WARNING: This page may contain spoilers for the included quests.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Find the Junior Attendant==&lt;br /&gt;
Upon spawning, you will find yourself in the central room of the hotel, Combinia. Look for an Ewok NPC named Ivan Blofeld and press the &amp;quot;Talk&amp;quot; button next to his name. You won&#039;t be able to leave this room of the hotel until you have interacted with Ivan.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ivan_Blofeld.jpeg|center]]Ivan Blofeld&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ivan will provide an overview of movement and then ask you to find Kylie in the Command Room of the hotel. The Command Room is located north, or above, the room with Ivan. To navigate there, click the &amp;quot;Room Travel&amp;quot; link on the right menu or from the &amp;quot;Travel&amp;quot; dropdown near the upper-left. Once on the Room Travel screen, you may navigate to the Command Room by clicking on the room itself or using the arrows&lt;br /&gt;
&lt;br /&gt;
==Find the Assistant Mayor==&lt;br /&gt;
Once you have made your way into the Command Room of the hotel, look for the Kushiban, Kylie Reiner.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kylie_Reiner.png|center]]Kylie Reiner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Kylie will present you with some free credits that you will be able to use in later quests. She&#039;ll then ask you to head to the nearby Civic Centre and look for Beau Frams. To leave the hotel, you will need to make your way to the &amp;quot;Entrance/Exit&amp;quot; of the facility. For hotels, this is the southern-most room of the facility. Upon navigating to the Entrance/Exit, look for the &amp;quot;Exit into City&amp;quot; button on the left side of the interface.&lt;br /&gt;
&lt;br /&gt;
Upon exiting the hotel, you will be presented with a view of the city.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Academy_City.png|center]]Academy City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walking in a city can be very slow and time consuming, so ensure that you&#039;re headed to the right place before beginning travel. You are looking for the Civic Centre:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Civic_centre.png|center]]Civic Centre&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To enter a facility, you only need to be adjacent to it - any side will work! You may already be in a position to enter the Civic Centre without needing to walk across the city. To enter a facility (or ship or vehicle), click on the &amp;quot;Board&amp;quot; button on the left side of the screen once you are in the appropriate position.&lt;br /&gt;
&lt;br /&gt;
Once inside the Civic Centre, make your way to the Hangar. In civic centres, the Hangar is the most upper-right room in the facility. Once in the Hangar, look for the Duros, Beau Frams.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Beau_Frams.png|center]]Beau Frams&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Buy Some Equipment==&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Beau_Frams.png&amp;diff=3822</id>
		<title>File:Beau Frams.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Beau_Frams.png&amp;diff=3822"/>
		<updated>2020-11-21T23:59:15Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Academy_City.png&amp;diff=3821</id>
		<title>File:Academy City.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Academy_City.png&amp;diff=3821"/>
		<updated>2020-11-21T21:59:29Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Kylie_Reiner.png&amp;diff=3820</id>
		<title>File:Kylie Reiner.png</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Kylie_Reiner.png&amp;diff=3820"/>
		<updated>2020-11-21T21:39:45Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=File:Ivan_Blofeld.jpeg&amp;diff=3819</id>
		<title>File:Ivan Blofeld.jpeg</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=File:Ivan_Blofeld.jpeg&amp;diff=3819"/>
		<updated>2020-11-21T21:11:53Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Eggs&amp;diff=3811</id>
		<title>Eggs</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Eggs&amp;diff=3811"/>
		<updated>2019-09-22T20:52:47Z</updated>

		<summary type="html">&lt;p&gt;Evan: Updating to reflect the ability to use Zoo Stations for incubation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:MysteriousEgg.jpg|left]]As of Year 13 Day 228 (July 15th, 2012), wild [[creatures]] have a small chance of dropping a Mysterious Egg when [[Hunting|killed]] in [[combat]]. These eggs behave like normal [[trophy]] items and can be claimed by players. It can be hatched by interacting with an incubator, which is located in any ranch, zoo, wildlife preserve, or zoo station. Mysterious Eggs always hatch into the creature type from which they were looted. Upon hatching, the resulting creature is owned by the individual who hatched the egg, and not by the owner of the egg.&lt;br /&gt;
&lt;br /&gt;
==Procedure==&lt;br /&gt;
* Enter the facility (zoo, ranch, wildlife preserve) or zoo station and locate the Egg Incubator item.&lt;br /&gt;
* Equip the Mysterious Egg to a Utility slot. Do not keep the egg inside a knapsack or on ground.&lt;br /&gt;
* Beside the Egg Incubator there is an &amp;quot;Interact&amp;quot; button; click on it.&lt;br /&gt;
* If you&#039;ve done everything correctly, you can see the following message:&lt;br /&gt;
 [Egg Incubator]&lt;br /&gt;
 The Incubator beeps and whirs. Lights inside blinking seemingly at random&lt;br /&gt;
 Detecting the egg you&#039;re holding, the Incubator opens up, revealing some sort of chamber&lt;br /&gt;
* After that you will be asked the following:&lt;br /&gt;
 &#039;&#039;&#039;You place the egg inside the Incubator&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;You walk away&#039;&#039;&#039;&lt;br /&gt;
* Choose the first option if you want to hatch the egg, or the second option if you want to cancel the procedure.&lt;br /&gt;
&lt;br /&gt;
==Drop Frequency==&lt;br /&gt;
Mysterious Eggs have a less than 5% chance of dropping from a killed creature, and larger creatures have a lower likelihood of dropping an egg than smaller creatures. Colossal creatures are the only type of creature that will never drop an egg.&lt;br /&gt;
&lt;br /&gt;
==Why Hatching Eggs?==&lt;br /&gt;
The reasons why one wants to become Master (owner) of a creature are many and varied. Some people keep them for collection, some others use creatures as &amp;quot;body guards.&amp;quot; Those who go hunting take their &amp;quot;pets&amp;quot; with them and let them loose against bandits or other creatures to finish the enemy down. It is also possible to sell them alive on the galactic markets (the Darkness Market or the Centrepoint Market, for example).&lt;br /&gt;
[[Category:Advanced Activities]]&lt;br /&gt;
[[Category:Game Features]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Hunting&amp;diff=3810</id>
		<title>Hunting</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Hunting&amp;diff=3810"/>
		<updated>2019-08-20T22:25:06Z</updated>

		<summary type="html">&lt;p&gt;Evan: Adding Rathtar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hunting refers to attacking wild [[creatures]] and bandit NPCs using [[combat]], either alone or with a party of NPCs, droids, or captured creatures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hunting cannot kill you or knock you unconscious.&#039;&#039;&#039; Your HP can only reach 1 HP, and then you must heal before you can continue to attack.&lt;br /&gt;
&lt;br /&gt;
==Locating Your Prey==&lt;br /&gt;
Wild creatures and bandits will spawn on any terrain square that is not occupied by a city slab or by another player. The spawning occurs once you enter the terrain square, and leaving the square either by crossing terrain or by ascending will despawn any wild creatures and bandits that had spawned. Returning to the square will force a new spawn. The number of wild creature and bandit squads to spawn varies widely and is random. You may see one group, many groups, or no groups at all. Many players like to use two adjacent empty squares and simply cross terrain back and forth between those two squares indefinitely. Others like to try to hunt specific creatures that only spawn on specific terrains.&lt;br /&gt;
&lt;br /&gt;
===Scouts===&lt;br /&gt;
How much of a terrain square you can see is limited by your sensors (if on board an entity) or your perception skill (if standing outside). Perception can be increased using macrobinoculars. The visibile squares outdoor are equal to the Perception value +1 (i.e., it varies from 1 to 6 max). Macrobinoculars add 5 squares to the current Perception range (i.e., the total range becomes 6 to 11 squares max).&lt;br /&gt;
&lt;br /&gt;
Many hunters purchase 4-8 scout NPCs to distribute across the square so that they can share the scouts&#039; visual range and don&#039;t need to fly around the whole square to search for squads. The number of scouts required varies depending on the Perception skill you assign them and where you place them on the square. Most hunters equip their scouts with macrobinoculars to increase their range, and a sensor pack so that they can share sensors. You will need to equip a sensor pack in one of your utility slots in order to share sensors with scouts, or you can share sensors with them while you are on board your ship.&lt;br /&gt;
&lt;br /&gt;
A cheaper alternative to scouts and macrobinoculars is purchasing K-4 Security Droids from an NPC shop and placing them around the terrain square to use as scouts. These have the advantage of being relatively inexpensive at about 14,000 credits apiece. However, you cannot increase their perception range as they cannot be equipped with macrobinoculars, so a larger number of droids is needed for full coverage. Similar distribution to sensor beacons (below) can be used. Your droids automatically share sensors with your ships and vehicles.&lt;br /&gt;
&lt;br /&gt;
===Sensor Beacons===&lt;br /&gt;
If you are going to hunt for a long time, then you could use sensor beacons. They have the advantage that occupy cargo hold but not passenger seats, and do not suffer atmospherical damage and can be left outside as long as you like, provided nobody steals them.&amp;lt;br /&amp;gt;&lt;br /&gt;
To cover one terrain grid 16 (sixteen) beacons are needed. They should be placed at the following coordinates:&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Column 1 || Column 2 || Column 3 || Column 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| (2,2) || (7,2) || (12,2) || (17,2) ||&lt;br /&gt;
|-&lt;br /&gt;
| (2,8) || (7,8) || (12,8) || (17,8) ||&lt;br /&gt;
|-&lt;br /&gt;
| (2,13) || (7,13) || (12,13) || (17,13) ||&lt;br /&gt;
|-&lt;br /&gt;
| (2,19) || (7,19) || (12,19) || (17,19) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Afer deploying the beacons, equip yourself with a Multiple Sensor Package and you can share sensors with the beacons.&lt;br /&gt;
Anyone in your party can carry the MSP. Beacons share sensors also with ships and vehicles.&lt;br /&gt;
&lt;br /&gt;
==What You Need==&lt;br /&gt;
At a bare minimum, you only need a weapon to hunt. However, you cannot continue to attack if you drop to 1 HP. You can heal up using any medical item, or you can wait until 17:00 server time each day to regain 10% of your total HP. (Bandits and creatures also regain 10% of their HP at that time.) Healing can be performed during a fire delay, so you can use a healing item immediately after performing an attack.&lt;br /&gt;
&lt;br /&gt;
The recommended items needed will depend on your hunting strategy, so you will need to customize your gear to your own style. Two options to consider are hunting for XP and hunting for loot, and of course you can combine aspects of these to create your own strategy.&lt;br /&gt;
&lt;br /&gt;
===Hunting for XP===&lt;br /&gt;
If you choose to hunt primarily for quick XP gains, you will need to maximize your two primary sources of XP gain: combat hits and healing. The simplest strategy for this is to hunt alone with a single weapon equipped. The reason for hunting solo is that a party will kill creatures more quickly, meaning you will lose time traveling around a terrain square or between terrain squares to locate the next group of creatures or bandits. For this reason, it is also best to use weaker weapons, in order to kill each group more slowly to avoid unnecessary travel time. The reason for using only a single weapon is that an off-hand weapon will suffer a penalty to hit rating.&lt;br /&gt;
&lt;br /&gt;
You can acquire 40 XP per attack round at a maximum, and you only receive the percentage of that XP proportional to your attacks that hit. If you fire four shots and three hit, you will only receive 30 XP. If all four hit, you will gain the entire 40 XP.&lt;br /&gt;
&lt;br /&gt;
Target creatures, or use a weapon that is powerful enough per hit to penetrate most armour. Attacking at close range is ideal because this will cause you to take damage, which you can then heal each round. Invest in bacta refills and a medkit. With a medical treatment skill of 5, a bacta refill will heal for 60 HP, which will award you 30 XP per usage. When coupled with a combat round, this means you can gain up to 70 XP per half hour.&lt;br /&gt;
&lt;br /&gt;
===Hunting for Loot===&lt;br /&gt;
All wild creatures and bandit NPCs have a 5% chance of dropping an item when they are killed. Creatures may drop a [[trophy]] or a [[eggs|Mysterious Egg]], which can be taken to a ranch, zoo, or wildlife preserve and [[Eggs|hatched]] into a creature of the type from which it was looted. The larger the creature, the less likely it will drop an egg. Colossal creatures do not drop eggs at all. Bandit NPCs will only drop one of the items equipped to them, so you can click each NPC to inspect its equipped gear if you want to see what it might drop.&lt;br /&gt;
&lt;br /&gt;
If you choose to hunt primarily for loot drops, you will want to maximize your damage output. This means you should bring along a full party of creatures, droids, or riflemen/melee trooper NPCs, depending on what you have access to. NPCs have the highest potential damage output, but this depends on the weaponry with which they are equipped as well as the skill points you assign them. Naturally you will want to look at the stats of the weapons or entities available to you and choose those with the highest damage output. Consider the racial bonuses of your riflemen and melee trooper NPCs if you are selecting NPCs to use.&lt;br /&gt;
&lt;br /&gt;
You will also need to avoid your party dying, so if you are hunting primarily for loot, it is best to keep your party out of your enemy&#039;s range if possible. This is simple for creatures, which have fairly narrow attack ranges, and most creatures can even be outranged at range 4-5. If you are attacking longer range creatures, use longer range weaponry, or ensure your NPCs have a high dodge rating or that you have plenty of replacements available for them. While you cannot die, your NPCs, droids, and creatures can. If your NPCs die, their equipment will vanish with them.&lt;br /&gt;
&lt;br /&gt;
Bandit NPCs have a variety of equipment [[fitouts|fitout]] possibilities, so it is difficult to outrange an entire squad. Inspect them by clicking on their portrait in your Scanner display, and determine from their weaponry the best range from which to attack them. It is a good idea to carry medical items to heal any of your party members that take unavoidable damage.&lt;br /&gt;
&lt;br /&gt;
===Hunting for Droids===&lt;br /&gt;
From time to time, bandit squads will have droids in their party. If you want to capture those droids, you need to use ionization blasters and restraining bolts. The method is to wipe out bandits with standard weapons first, then switch to ionization blasters and drain the ion shields of the droid. After that, the restraining bolt will capture it and you can add it to your party.&lt;br /&gt;
&lt;br /&gt;
==Movement and Attack==&lt;br /&gt;
Outside of Derra (where the rules are different due to the ground combat testing), creatures and bandits move randomly and ignore hunters as long as they are not attacked. When attacked, the creatures and bandits counterattack once. During the fire delay, creatures and bandits may move in a random direction, or may stand still in the same terrain square.&lt;br /&gt;
&lt;br /&gt;
On Derra, as soon as the hunter enters the range of a creature or bandit group, they can initiate combat, counterattack, and move towards the hunter.&lt;br /&gt;
&lt;br /&gt;
==Useful Skills==&lt;br /&gt;
* &#039;&#039;&#039;Dexterity:&#039;&#039;&#039; This is the most useful hunting skill to have at least a few points in. Dexterity improves your ability to hit with any weapon. If you miss, you will not do damage and you will not receive XP for the shots you missed.&lt;br /&gt;
* &#039;&#039;&#039;Weapon Skill:&#039;&#039;&#039; Projectile, Non-Projectile, and Heavy Weapons skills each slightly improve the damage output of their weapon type. They also improve your ability to hit with your weapon, but only with half the effectiveness of Dexterity. This means that boosting weapon skill from 0 to 2 is more effective in terms of skill point cost than boosting your dexterity from 4 to 5.&lt;br /&gt;
* &#039;&#039;&#039;Dodge:&#039;&#039;&#039; This is your ability to avoid taking damage. If you intend to fight at close range and wish to avoid taking damage, you may want to assign a few skill points to Dodge. It is also a good skill to assign NPCs if you choose to fight with a party of NPCs.&lt;br /&gt;
* &#039;&#039;&#039;Strength:&#039;&#039;&#039; This increases your total HP and also increases your carrying capacity.&lt;br /&gt;
* &#039;&#039;&#039;Medical Treatment:&#039;&#039;&#039; This improves the effectiveness of medical items you use. As medical item usage awards you XP equal to half of your HP gain from the item usage, this is a good choice if you intend to do a lot of healing, or to maximize your XP gains.&lt;br /&gt;
* &#039;&#039;&#039;Perception:&#039;&#039;&#039; This increases the area of the map visible to you. Can also be increased with macrobinoculars. Perception is a great skill for scout NPCs.&lt;br /&gt;
&lt;br /&gt;
==Bandit Fitouts==&lt;br /&gt;
On death, bandits have the chance to drop an item they are carrying, which you can pick up and claim. What bandits are carrying is determined by their fitout, and there are a number of different fitouts available with which bandits may spawn. These can be viewed [[:Image:Bandit-templates.png|here]] (you will need to click the Full Resolution link for the image to load properly).&lt;br /&gt;
&lt;br /&gt;
==Creatures and Terrains==&lt;br /&gt;
Below you can find a list ordered by terrain type.&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Creature || Size || Terrain ||&lt;br /&gt;
|-&lt;br /&gt;
| Draigon || Huge || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Duracrete Slug || Huge || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundark || Medium || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Kell Dragon || Large || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Kintan Strider || Large || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Space Slug || Colossal || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Spice Eel || Huge || Cave ||&lt;br /&gt;
|- &lt;br /&gt;
| Spice Grub || Small || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Varactyl || Huge || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Vulptex || Medium || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Wampa || Large || Cave ||&lt;br /&gt;
|-&lt;br /&gt;
| Duracrete Slug || Huge || Crater ||&lt;br /&gt;
|- &lt;br /&gt;
| Granite Slug || Small || Crater ||&lt;br /&gt;
|-&lt;br /&gt;
| Mynock || Small || Crater ||&lt;br /&gt;
|-&lt;br /&gt;
| Bantha || Huge || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Corellian Sand Panther || Large || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Dewback || Large || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Eopie || Large || Desert ||&lt;br /&gt;
|- &lt;br /&gt;
| Geonosian Massiff || Medium || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Kintan Strider || Large || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Krayt Dragon || Colossal || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Sarlacc || Medium || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Slashrat || Medium || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Womp Rat || Medium || Desert ||&lt;br /&gt;
|-&lt;br /&gt;
| Eye-snatcher || Tiny || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Akk Dog || Large || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Boma Beast || Small || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Geejaw || Tiny || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Gizka || Tiny || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundark || Medium || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Howlrunner || Medium || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Katarn || Large || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Nexu || Large || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Quizzer || Small || Forest ||&lt;br /&gt;
|-&lt;br /&gt;
| Purrgil || Colossal || Gas Giant ||&lt;br /&gt;
|-&lt;br /&gt;
| Streaked Velker || Colossal || Gas Giant ||&lt;br /&gt;
|-&lt;br /&gt;
| D&#039;oemir Bear || Medium || Glacier ||&lt;br /&gt;
|- &lt;br /&gt;
| Howlrunner || Medium || Glacier ||&lt;br /&gt;
|-&lt;br /&gt;
| Tauntaun || Large || Glacier ||&lt;br /&gt;
|-&lt;br /&gt;
| Wampa || Large || Glacier ||&lt;br /&gt;
|-&lt;br /&gt;
| Acklay || Huge || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Akk Dog || Large || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Bantha || Huge || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Boma Beast || Small || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Common Thranta || Medium || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Corellian Sand Panther || Large || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Falumpaset || Huge || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Gizka || Tiny || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Thranta || Huge || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaadu || Large || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Nerf || Large || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Nexu || Large || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Reek || Large || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Squall || Tiny || Grassland ||&lt;br /&gt;
|-&lt;br /&gt;
| Acklay || Huge || Jungle ||&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Snake || Small || Jungle ||&lt;br /&gt;
|-&lt;br /&gt;
| Eye-snatcher || Tiny || Jungle ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundark || Medium || Jungle ||&lt;br /&gt;
|-&lt;br /&gt;
| Katarn || Large || Jungle ||&lt;br /&gt;
|-&lt;br /&gt;
| Physallis Berry Monster || Tiny || Jungle ||&lt;br /&gt;
|-&lt;br /&gt;
| Rancor || Huge || Jungle ||&lt;br /&gt;
|-&lt;br /&gt;
| Vornskr || Medium || Jungle ||&lt;br /&gt;
|-&lt;br /&gt;
| Draigon || Huge || Mountain ||&lt;br /&gt;
|-&lt;br /&gt;
| Howlrunner || Medium || Mountain ||&lt;br /&gt;
|-&lt;br /&gt;
| Kell Dragon || Large || Mountain ||&lt;br /&gt;
|-&lt;br /&gt;
| Varactyl || Huge || Mountain ||&lt;br /&gt;
|-&lt;br /&gt;
| Cy&#039;een || Huge || Ocean ||&lt;br /&gt;
|-&lt;br /&gt;
| Dianoga || Huge || Ocean ||&lt;br /&gt;
|-&lt;br /&gt;
| Draigon || Huge || Ocean ||&lt;br /&gt;
|-&lt;br /&gt;
| Cy&#039;een || Huge || River ||&lt;br /&gt;
|-&lt;br /&gt;
| Dianoga || Huge || River ||&lt;br /&gt;
|-&lt;br /&gt;
| Fambaa || Huge || River ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaadu || Large || River ||&lt;br /&gt;
|-&lt;br /&gt;
| Duracrete Slug || Huge || Rock ||&lt;br /&gt;
|-&lt;br /&gt;
| Granite Slug || Small || Rock ||&lt;br /&gt;
|-&lt;br /&gt;
| Hawkbat || Small || Rock ||&lt;br /&gt;
|-&lt;br /&gt;
| Mynock || Small || Rock ||&lt;br /&gt;
|-&lt;br /&gt;
| Varactyl || Huge || Rock ||&lt;br /&gt;
|-&lt;br /&gt;
| Vulptex || Medium || Rock ||&lt;br /&gt;
|-&lt;br /&gt;
| Dianoga || Huge || Swamp ||&lt;br /&gt;
|-&lt;br /&gt;
| Falumpaset || Huge || Swamp ||&lt;br /&gt;
|-&lt;br /&gt;
| Fambaa || Huge || Swamp ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaadu || Large || Swamp ||&lt;br /&gt;
|-&lt;br /&gt;
| Nuna || Small || Swamp ||&lt;br /&gt;
|-&lt;br /&gt;
| Rathtar || Huge || Swamp ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you are looking for variety, Grassland is your best choice. The number of different species for each type of terrain is as follows: &lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Terrain || Species ||&lt;br /&gt;
|-&lt;br /&gt;
| Grassland || 14 ||&lt;br /&gt;
|-&lt;br /&gt;
| Cave || 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| Desert || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| Forest || 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| Jungle || 8 ||&lt;br /&gt;
|-&lt;br /&gt;
| Rock || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Swamp || 6 ||&lt;br /&gt;
|-&lt;br /&gt;
| Glacier || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Mountain || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| River || 4 ||&lt;br /&gt;
|-&lt;br /&gt;
| Crater || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ocean || 3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gas Giant || 2 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
[[Category:Advanced Activities]]&lt;br /&gt;
[[Category:Game Features]]&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=FAQ&amp;diff=3809</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=FAQ&amp;diff=3809"/>
		<updated>2019-08-08T01:34:25Z</updated>

		<summary type="html">&lt;p&gt;Evan: Modernized the FAQ and restructured it to flow a bit better than before.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Questions==&lt;br /&gt;
&lt;br /&gt;
====What is the Star Wars Combine?==== &lt;br /&gt;
&lt;br /&gt;
The Star Wars Combine is an interactive online Star Wars simulation. People play the sim from diverse nations around the globe. The Star Wars Combine is 100% free of charge, and is a non-profit game. &lt;br /&gt;
&lt;br /&gt;
In the Combine you will be allowed to create a character of your own with several different races to choose from. Upon character creation, you will have the option to join a group from a hefty list of candidates. Life in the Combine galaxy is just like stepping into George Lucas&#039;s epic Star Wars universe with the primary difference being that, in the Combine, there are none of the original Star Wars characters. No Luke Skywalker, no Leia Organa, no Mon Mothma, etc. However, the setting and general plot are the same, there is an ongoing war between the Galactic Empire and New Republic as well as plenty of other player-driven conflicts.&lt;br /&gt;
&lt;br /&gt;
====What time period is the game set in? ====&lt;br /&gt;
&lt;br /&gt;
Though it is difficult to assess the time in comparison to the movies (since events and people are different between the two), it has been generally agreed upon that this game is set within the area of Episode IV: A New Hope and Episode V: The Empire Strikes Back. However, with the new movies and new ideas, we will be incorporating ships and systems from them as well.&lt;br /&gt;
&lt;br /&gt;
====What would make me choose to play this game? ====&lt;br /&gt;
&lt;br /&gt;
The Star Wars Combine provides a unique gaming experience compared to other games in this modern era. Being that it is primarily a role playing (RP) game, much of the in-game history is written and dictated by the actions of our players. With just a few thousand active players, our community is relatively small but it provides ample opportunities for interaction and fun among players.&lt;br /&gt;
&lt;br /&gt;
====What are CPs (Combine Points)? ====&lt;br /&gt;
&lt;br /&gt;
The Combine Points are given to you by the admins for out of character (OOC) efforts you do to support and help the Star Wars Combine. Additionally, CPs are awarded each day that you log into SWC. You can exchange them for ships, vehicles and other inventory items (as they come available), some of which are only available through the CP exchange system.&lt;br /&gt;
&lt;br /&gt;
====What does NPC mean?==== &lt;br /&gt;
&lt;br /&gt;
NPC = Non-Playing Characters. You can hire them to work for you, build ships, fight alongside you, etc.&lt;br /&gt;
&lt;br /&gt;
====Can I kill another character? ====&lt;br /&gt;
&lt;br /&gt;
Right now there are very few options to kill a character. A character can be executed, if they have had an arrest warrant issued on them and are currently under arrest. You can also kill yourself by flying into a sun, which also kills any other passengers located on that ship.&lt;br /&gt;
&lt;br /&gt;
====Why are the prices of the ships higher than those shown in the rules area? ====&lt;br /&gt;
&lt;br /&gt;
The prices shown in the rules area are the prices of production. The real prices depend on the traders and the in-game demand for ships.&lt;br /&gt;
&lt;br /&gt;
====Can I have more than one character? ====&lt;br /&gt;
&lt;br /&gt;
No, you are only allowed to have one character in the Combine. If your character dies you may create a new one after a period of time. Even if you leave your character for long periods of time, it is still best to try and log back in as that character or check with one of the administrators to see if your old character still exists before creating a new one. &lt;br /&gt;
&lt;br /&gt;
====Can more than one player use the same computer? ====&lt;br /&gt;
&lt;br /&gt;
Yes, but you must link the accounts via the Multi Self-Registration system. For more information check out http://rules.swcombine.com/?Character_Creation&lt;br /&gt;
&lt;br /&gt;
====How can I remake my character? ====&lt;br /&gt;
&lt;br /&gt;
Once a character is made in the Combine, it cannot be altered. The only ways a new character can be made is if your character dies or if you &amp;quot;drop&amp;quot; your character (you can find a link to &amp;quot;drop&amp;quot; your character by clicking the &amp;quot;Character&amp;quot; link on the side of the page). If stats are your concern, you are allowed a single re-roll prior to hitting level 3. Additionally, your skills may be upgraded as you progress in the game.&lt;br /&gt;
&lt;br /&gt;
====Why must I wait a period of time to create a new character?==== &lt;br /&gt;
&lt;br /&gt;
This delay was set in order to keep Combine players from creating, killing, and then recreating characters in hopes of getting a Force-sensitive one.&lt;br /&gt;
&lt;br /&gt;
====Who developed/is developing the Combine? ====&lt;br /&gt;
&lt;br /&gt;
The current and former staff of Combine can be found on the Contacts page under the link &amp;quot;The SWC Team&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Is the Combine affiliated with LucasArts/Disney?==== &lt;br /&gt;
&lt;br /&gt;
The Combine is an independent game created by a group of people that love Star Wars. They are not part of LucasArts/Disney.&lt;br /&gt;
&lt;br /&gt;
====What are White Scenarios? ====&lt;br /&gt;
&lt;br /&gt;
White scenarios are in-character (IC) role-playing scenarios that have members of the combine performing actions through the forums. GM&#039;s monitor the scenarios and perform actions with NPC&#039;s. In White Scenarios there are no repercussions for being involved. If you die in one, you will still be alive in the Combine. Depending on how well you role-play in the scenarios you will be given experience points (XPs). You can find scenarios through the community links RPG Centre under Portals. &lt;br /&gt;
&lt;br /&gt;
====What Messaging System do most members use? ====&lt;br /&gt;
&lt;br /&gt;
Most members use either the Combine messaging system (often referred to as &amp;quot;Darkness Message&amp;quot;), Discord, or SWC&#039;s IRC server. Currently, a directory of active Discord channels is maintained in the &amp;quot;General Talk&amp;quot; forum.&lt;br /&gt;
&lt;br /&gt;
====What is IRC? ====&lt;br /&gt;
&lt;br /&gt;
IRC is a instant messaging server. Some combine players use IRC as a primary form of communication to their factions.&lt;br /&gt;
&lt;br /&gt;
====How do I register on IRC and what does it do? ====&lt;br /&gt;
&lt;br /&gt;
Registering on IRC secures your user name to help make sure no one else can use it. To register you will need to type /msg NickServ REGISTER password e-mail (change e-mail and password to what you would like for them both [example /msg NickServ REGISTER 123456 example@hotmail.com) After this you’ll receive a conformation e-mail and every time you log in you will need to type in /msg NickServ IDENTIFY password&lt;br /&gt;
&lt;br /&gt;
====What server do I go to on IRC? ====&lt;br /&gt;
&lt;br /&gt;
irc.swc-irc.com&lt;br /&gt;
&lt;br /&gt;
====How can I be in more than one IRC channel at once? ====&lt;br /&gt;
&lt;br /&gt;
You will need to download an IRC chat client (e.g., mIRC from http://www.mirc.com ). Download and install this and you can be in as many channels as you want! It also has other handy features to make chatting easier.&lt;br /&gt;
&lt;br /&gt;
====Can I also create a city?==== &lt;br /&gt;
&lt;br /&gt;
Anyone can create a city, yes. However, there are some requirements to construct a city. The terrain square you selected must be non-volcanic. Also, either you or your faction must posses the required amount of credits to build a city. It costs a minimum of 1,500,000 credits to build a city.&lt;br /&gt;
&lt;br /&gt;
====I must travel to a system but I don&#039;t know where it is. ====&lt;br /&gt;
&lt;br /&gt;
If you want to find out where a system, sector, planet or city you have to travel to is then you can look at the galaxy map. It is easy to navigate and can be found here: http://www.swcombine.com/rules/?Galaxy_Map&lt;br /&gt;
&lt;br /&gt;
====How do I increase my skill points? ====&lt;br /&gt;
&lt;br /&gt;
Every time you level, you receive a new skill point to use. These skill points can be allocated to your skills via the Character link on your right menu. However, such increases cannot be undone, and the definitions for skills which are not yet implemented may change in the future.&lt;br /&gt;
&lt;br /&gt;
====How long does my character stay in combine if I am not active anymore? ====&lt;br /&gt;
&lt;br /&gt;
Characters with XP Level 1 are wiped after 9 months of inactivity, all characters above Level 1 are retrievable at any time. Dead characters, however, can never be retrieved.&lt;br /&gt;
&lt;br /&gt;
====This stat doesn&#039;t seem to do anything yet, why is it there? ====&lt;br /&gt;
&lt;br /&gt;
Not all of the stats in the game have a use yet, but when the game is fully operational they will all have a use. You can view what your stats will be used for by reading through the various rules in the technical section.&lt;br /&gt;
&lt;br /&gt;
====How much experience do I need to raise up my Experience Level?==== &lt;br /&gt;
&lt;br /&gt;
The needed experience is not the same for every level. To achieve level 2 you need 1000 experience, for level 3 - 3000. For level n you will need 1000 x (n-1) x n / 2. You can find a table with the experience points needed up to level 9 in the rules section.&lt;br /&gt;
&lt;br /&gt;
====Can I create a new faction?==== &lt;br /&gt;
&lt;br /&gt;
Yes you can. To do so you will need to satisfy the conditions found on the Faction Creation rules.&lt;br /&gt;
&lt;br /&gt;
==Technical Questions== &lt;br /&gt;
&lt;br /&gt;
====What do I need to play the Combine in the terms of hardware, software, etc?==== &lt;br /&gt;
&lt;br /&gt;
A computer or smartphone capable of connecting to the Internet and a web browser.&lt;br /&gt;
&lt;br /&gt;
====Do I have to download any software to play?==== &lt;br /&gt;
&lt;br /&gt;
No, all that you need is a browser.&lt;br /&gt;
 &lt;br /&gt;
==Rules Questions==&lt;br /&gt;
&lt;br /&gt;
====Where can I find SWC&#039;s rules?==== &lt;br /&gt;
&lt;br /&gt;
You can find them and other information about the SWC at: http://rules.swcombine.com/&lt;br /&gt;
&lt;br /&gt;
====What happens if I die?==== &lt;br /&gt;
&lt;br /&gt;
You lose all of your characters experience points, inventory and money. You will keep only your Combine Points and in three weeks you will be able to create a new character.&lt;br /&gt;
&lt;br /&gt;
====Is theft allowed in the Combine? ====&lt;br /&gt;
&lt;br /&gt;
Theft occurs in the Combine. How your character reacts or performs it is up to you.&lt;br /&gt;
&lt;br /&gt;
====Why can I not change the details (like ownership) of a ship owned by a faction?==== &lt;br /&gt;
&lt;br /&gt;
You can only change a ship&#039;s information if you own it. Ships given by a faction for your use are a privilege, and being such are not owned by you. This action was implemented in order to prevent theft of a faction&#039;s property&lt;br /&gt;
&lt;br /&gt;
====Is the Combine played in real time? ====&lt;br /&gt;
&lt;br /&gt;
The Combine is played in delayed real time. For more information read http://rules.swcombine.com/general/timeframe/&lt;br /&gt;
&lt;br /&gt;
====What is spying and is it allowed?==== &lt;br /&gt;
&lt;br /&gt;
Spying is when you infiltrate a faction in order to gain information for another faction or person. Currently it is permitted under the rules. Full details on what you may and may not do in regards to spying can be found at http://www.swcombine.com/rules/?Spying .&lt;br /&gt;
&lt;br /&gt;
====What are raw materials?==== &lt;br /&gt;
&lt;br /&gt;
Raw materials are the materials required to produce a certain piece of technology (ship, vehicle, weapon, etc.).&lt;br /&gt;
&lt;br /&gt;
====How can I die?==== &lt;br /&gt;
&lt;br /&gt;
Currently, there are only a few ways to die: running a ship into a sun, aborting hyper travel and crashing into a celestial body, or getting your faction, or someone else, to execute you. Players may also &amp;quot;drop&amp;quot; their character to start a new one (the three week respawn timer still applies).&lt;br /&gt;
&lt;br /&gt;
====How do I get raw materials?==== &lt;br /&gt;
&lt;br /&gt;
Raw materials can be mined or recovered via recycling. For mining, prospecting vehicles must be used to scan planets for deposits, and then a mining faction must construct a mine at the deposit location in order to mine the deposit for materials. For recycling, specific recycling entities must be used to break apart entities or wrecks into their basic materials.&lt;br /&gt;
 &lt;br /&gt;
==Getting Started Questions== &lt;br /&gt;
&lt;br /&gt;
====Can I be a jedi?==== &lt;br /&gt;
&lt;br /&gt;
Every race has its own force probability, giving you a chance to be born force sensitive. But if you are not, then you can still become one later by gaining experience and levels.&lt;br /&gt;
&lt;br /&gt;
====Why is the handle I selected declined?==== &lt;br /&gt;
&lt;br /&gt;
1: It has to sound like a word (Ex: &amp;quot;bgfive&amp;quot; or &amp;quot;imlame&amp;quot; would not be accepted, while &amp;quot;John doe&amp;quot; would be)&lt;br /&gt;
&lt;br /&gt;
2: It can not be the name of an star wars character, although using the first or last names is allowed (Ex: &amp;quot;Luke skywalker is not a legal handle, but &amp;quot;Luke deacon&amp;quot; or &amp;quot;Mike skywalker&amp;quot; would be)&lt;br /&gt;
&lt;br /&gt;
3: No titles in your handle are allowed (Ex: no &amp;quot;Sir&amp;quot; &amp;quot;Darth&amp;quot; &amp;quot;Princess&amp;quot; &amp;quot;Dr.&amp;quot; etc...)&lt;br /&gt;
&lt;br /&gt;
4: All handles must have a capital for the first letter of the name (Ex: &amp;quot;john doe&amp;quot; is not legit, but &amp;quot;John doe&amp;quot; is)&lt;br /&gt;
&lt;br /&gt;
5: No special chars in it other then spaces, -, or ` (Ex: &amp;quot;John5 doe&amp;quot; would be illegal, but &amp;quot;John&#039;ell doe&amp;quot; would work)&lt;br /&gt;
&lt;br /&gt;
Each handle is unique; if it&#039;s too close to the name of another character it will be declined. (Ex: if you try to set your handle as &amp;quot;Jennifer Dreighton&amp;quot; it will automatically fail, since there already is a &amp;quot;Jennifer Dreighton&amp;quot;). You may have the same last name as another character, but you require their permission first. (Ex: There is a &amp;quot;Wilhelm von Ismay&amp;quot; and a &amp;quot;Victor von Ismay&amp;quot;, but Wilhelm got Victor&#039;s permission before setting his last name to that).&lt;br /&gt;
&lt;br /&gt;
====How do I log in? It keeps refreshing the page.==== &lt;br /&gt;
&lt;br /&gt;
First, use Lost Password to request a new password and log in with that. Be sure to paste or type it in exactly, as it is case sensitive.&lt;br /&gt;
&lt;br /&gt;
If that fails, check to ensure that you are using the up to date version of your web browser. Clear your cache and make sure cookies are enabled.&lt;br /&gt;
&lt;br /&gt;
If you are still having no luck, consider temporarily trying an alternate browser such as Opera (www.opera.com) or Mozilla (www.mozilla.org).&lt;br /&gt;
&lt;br /&gt;
====How can I earn credits?==== &lt;br /&gt;
&lt;br /&gt;
1. You can join a faction that pays its members a salary and/or bonuses.&lt;br /&gt;
&lt;br /&gt;
2. You can buy items and sell it for more.&lt;br /&gt;
&lt;br /&gt;
3. You can collect CPs and exchange them for entities that can be sold for credits.&lt;br /&gt;
&lt;br /&gt;
For more information, see the article on [[Credits]].&lt;br /&gt;
&lt;br /&gt;
====How can I get a ship or vehicle? ====&lt;br /&gt;
&lt;br /&gt;
In the beginning of your character&#039;s life, the easiest way of getting a ship or vehicle is by joining a faction and be assigned one. Later on when you have enough money you can buy one for yourself. Another possibility is to exchange your CPs for some of the available ships and vehicles in the CP exchange.&lt;br /&gt;
&lt;br /&gt;
====Which faction should I join?==== &lt;br /&gt;
&lt;br /&gt;
That depends on who you want your character to be - a rebel or an empire supporter, a bounty hunter, a trader, a pirate, a researcher, etc. If you want to fly an X-Wing or a Mon Calamari cruiser, then you should join the New Republic or one of its allies. If you prefer the Tie Fighters and the Star Destroyers then you should definitely join the Galactic Empire. Of course you can join any other faction as well, depending on your interests. And who says you have to join any at all?&lt;br /&gt;
&lt;br /&gt;
====How do I get more Credits? ====&lt;br /&gt;
&lt;br /&gt;
The easiest way is to join a faction and receive a salary. You can also exchange CPs for entities that can be sold for credits. Alternately, you can start your own business like transporting ships and passengers for credits. Another possibility is to get a loan from a Bank faction or from another player, if you find somebody willing to loan you money.&lt;br /&gt;
&lt;br /&gt;
====How can I get off my starting planet?==== &lt;br /&gt;
&lt;br /&gt;
1. Join a faction, most offer transport to the planet you&#039;ll be working on, or supply a ship to fly around in. &lt;br /&gt;
2. Buy a ride from another player or a transport faction, or rent a ship from another player/faction.&lt;br /&gt;
3. Save up CPs and exchange them for a ship. &lt;br /&gt;
4. Purchase a ship and have it moved to your location, to do this you&#039;ll need to earn some money first.&lt;br /&gt;
&lt;br /&gt;
====How to change my location (travel)? ====&lt;br /&gt;
&lt;br /&gt;
If you want to move from one position to another you have to go to position =&amp;gt; travel =&amp;gt; city =&amp;gt; you can enter some coordinates. If you give coordinates from (0,0) to (21,21) when you are on foot (walking), you will travel only inside the city. If you want to go to another city, first move to the edge of your current city in the direction you would like to go. Then go to position =&amp;gt; travel =&amp;gt; cross terrain =&amp;gt; then you can pick a position to where you want to go to.&lt;br /&gt;
&lt;br /&gt;
====I just created my character and assigned skill points. Where do I go and what do I do?==== &lt;br /&gt;
&lt;br /&gt;
It&#039;s up to you. You can work alone and be a freelancer or you can join a faction. While being an independent freelancer may sound fun, it doesn&#039;t provide the benefits a faction does such as paychecks every month, a neat duty like piloting a ship or vehicle, and a place to call home. Visit http://www.swcombine.com/community/factions.php for more details on the various factions. If you are interested in a faction, it would not be a bad idea to check out that faction’s website, as well as contacting a member from the faction&#039;s recruiting office to get more information on that faction’s services and benefits.&lt;br /&gt;
 &lt;br /&gt;
==How to Questions== &lt;br /&gt;
&lt;br /&gt;
====How can I gain CPs?==== &lt;br /&gt;
&lt;br /&gt;
The easiest way is to simply log in and play! You are awarded CPs every day that you log in. Suggesting planet descriptions, reporting bugs and typos, working on admin assignments or other ways of helping the development of the Combine can also be awarded. You can also buy CPs with exchange rate of 1000 CPs for every 1 Dollar/Euro you donate.&lt;br /&gt;
&lt;br /&gt;
====How can I improve my skills? ====&lt;br /&gt;
&lt;br /&gt;
For every Experience Level you achieve, 1 skill point is added to your skill pool, which you can use to improve your skills, using the Character link on your right menu. However, skill increases cannot be undone, and it is possible that skill definitions for features not yet implemented may be changed in the future.&lt;br /&gt;
&lt;br /&gt;
====How can I get more experience? ====&lt;br /&gt;
&lt;br /&gt;
Experience points can be gained in many ways. Flying ships or piloting vehicles is a common method, it is also possible to gain them by mining or prospecting. Constructing buildings or stations gains an amount of experience. Small amounts are also awarded for certain achievements such as sending your first message or joining your first faction. Other ways may be added as the game develops.&lt;br /&gt;
&lt;br /&gt;
====How can I send a message to another player? ====&lt;br /&gt;
&lt;br /&gt;
Click on the Send message link in your menu (it looks like an envelope) then Send Message. Enter the handle of the recipient and enter the message itself.&lt;br /&gt;
&lt;br /&gt;
====How can I send credits to another player? ====&lt;br /&gt;
&lt;br /&gt;
Click on the display of your current credits total in the right hand menu. This should bring up the Transfer Credits screen. Enter the handle of the character or the name of the faction to receive the credits, then enter the amount and add a comment if you want. Finally click Transfer.&lt;br /&gt;
&lt;br /&gt;
====How do I join a faction? ====&lt;br /&gt;
&lt;br /&gt;
Click the Faction link on the right hand menu and then on Join Faction. Select the one you would want to join, add a message if you want, click submit and await further instructions. Generally allow up to 24-48 hours for a reply from the faction to see if you have been accepted or not.&lt;br /&gt;
&lt;br /&gt;
====How do I launch a missile, fire my blaster or beat up a Wookiee? ====&lt;br /&gt;
&lt;br /&gt;
Full-scale Player vs. Player (PvP) Combat is not yet implemented. It is possible to brawl with Brawler NPCs for experience points and factions have the ability to arrest and execute. Ground combat is currently in beta - there are a couple systems that allow PvP ground combat while Player vs. Environment (PvE) is implemented in every system - while space combat is in alpha - one may find space bandits hiding in asteroid fields in deep space.&lt;br /&gt;
&lt;br /&gt;
====How do I report a bug? ====&lt;br /&gt;
&lt;br /&gt;
If you encounter a bug, click on the &amp;quot;Report Bug&amp;quot; link at the bottom of the right side menu. Please browse though the list of bugs to make sure that the bug you are reporting is a new one. If you find that your bug is already listed, add a comment to it stating your problem as well.&lt;br /&gt;
&lt;br /&gt;
====How can I support the Combine?==== &lt;br /&gt;
&lt;br /&gt;
There are many ways to support the Combine. SWC accepts donations to offset the cost of running servers. You can join one of the many volunteer teams (Art, Descriptions, Development, QA) to help improve the game. You can report bugs and typos.&lt;br /&gt;
&lt;br /&gt;
====How do I buy weapons/droids/items? ====&lt;br /&gt;
&lt;br /&gt;
A few minor items can already be bought in Shop and Commerce Centre facilities. Shops can be found in most starting cities and are NPC-owned, while Commerce Centres are faction/player owned.&lt;br /&gt;
&lt;br /&gt;
Otherwise, the majority of weapons, droids, and items can be purchased from the faction that produces them, which is displayed on the rules page for the item in question, or from players who already own them.&lt;br /&gt;
&lt;br /&gt;
As an example, let&#039;s demonstrate a trade between two players. The person who buys the ship (Luke) has to contact the person who sells the ship (Han). Next, Luke has to pay for the ship by clicking on transaction sheet/credits transaction/transfer credits. Afterward, Luke must write the name of receiver, amount and communication and then choose the receiver type. When all this has been done, Luke solidifies the credit transfer by clicking on the &amp;quot;transfer&amp;quot; button. To give Luke his ship after receiving payment, Han has to click on &amp;quot;ships&amp;quot; in his personal inventory and choose who he wants to give the ship to (faction or person). Han must then select the ship Luke paid for and click on &amp;quot;Make Over.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Be warned that there are no guarantees for trading in the Combine and theft is an ever-present factor in the game.&lt;br /&gt;
&lt;br /&gt;
====How do I enter a ship or vehicle?==== &lt;br /&gt;
&lt;br /&gt;
First, you have to be assigned to the crewlist or set as owner/commander/pilot of the ship or vehicle to be able to board it. Once that is taken care of, click on &amp;quot;Position&amp;quot;, then &amp;quot;Enter&amp;quot;. If the above parameters are met, you should be able to see the ship. Click &amp;quot;Board&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====How do I pilot a ship or vehicle? ====&lt;br /&gt;
&lt;br /&gt;
After you have entered the ship or vehicle there will be a room map representing the layout of the entity in which you now reside. Find your way to the cockpit and a new button will appear on the side of the screen titled &amp;quot;Ship Controls&amp;quot; (or &amp;quot;Vehicle Controls&amp;quot;). Click that button and you will be taken to a new screen that will allow you to pilot your ship/vehicle.&lt;br /&gt;
&lt;br /&gt;
====How do I travel in a ship?==== &lt;br /&gt;
&lt;br /&gt;
To move around within a ship, your status in the Control panel must be set to Position (as opposed to Cockpit -- see below).&lt;br /&gt;
&lt;br /&gt;
To operate a ship, you first travel from the entrance room to the cockpit room. Once in the cockpit room, click &amp;quot;Ship Controls&amp;quot; (this option will only appear if you have been assigned as the pilot of the ship).&lt;br /&gt;
&lt;br /&gt;
To lift off, hit the Travel button then Ascend. It takes an hour to reach (upper) atmosphere.&lt;br /&gt;
&lt;br /&gt;
Once in the upper atmosphere, you need to reach orbit; this takes another hour. You do this from the Travel section by hitting Travel, then Orbit.&lt;br /&gt;
&lt;br /&gt;
Once in orbit, you have to escape the gravity well of the planet you&#039;re orbiting; this is the section shaded in red on the display under Travel. Hit the Sublight button and click on some square that is not in the red. This should take roughly half an hour of travel.&lt;br /&gt;
&lt;br /&gt;
Once out of the gravity well, you&#039;re free to go Hyper. Hit the Hyper button, then select from the menu of sectors (or choose a sector from the map of the galaxy), then select the desired system and Go.&lt;br /&gt;
&lt;br /&gt;
NOTE: Don&#039;t try to abort once in Hyper. You can lose the ship and be killed that way, should you come out near a celestial body.&lt;br /&gt;
&lt;br /&gt;
Upon entering a system, you&#039;ll be still a bit out from your destination planet; you&#039;ll have to hit Sublight and indicate which planet you want to go to.&lt;br /&gt;
&lt;br /&gt;
Upon arrival at the planet, you&#039;re in orbit. You can, at that point, change over to any other ship also in orbit for which you are listed as a Crewmember. To do this, Travel to that room in the ship which has the exit, hit Board, and select from among ships to which you have entree.&lt;br /&gt;
&lt;br /&gt;
To land a ship on the ground, you must reverse the lift-off procedure: First hit Travel, then Descend (and you can select your destination square on the planet); that takes an hour to put you in atmosphere. Once in atmosphere, you land by hitting Descend in the Travel section (and you can select your destination square in the city). Once landed, you can leave the ship by travelling to an exit room and hitting Board.&lt;br /&gt;
&lt;br /&gt;
NOTE: Some planets are protected by shields and will require access to descend to the ground.&lt;br /&gt;
&lt;br /&gt;
When you have been assigned as Pilot to a ship, you can then manage the crewlist. You do this with the Crewlist button on the bottom of the panel.&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
Travel: Board&lt;br /&gt;
Control: Position: Travel to cockpit room&lt;br /&gt;
Control: Enter Cockpit&lt;br /&gt;
&lt;br /&gt;
Travel: Ascend to atmosphere&lt;br /&gt;
Travel: Ascend to orbit&lt;br /&gt;
Travel: Sublight out of gravity well&lt;br /&gt;
Travel: Hyper to new system&lt;br /&gt;
Travel: Sublight to planet&lt;br /&gt;
Travel: Descend to atmosphere&lt;br /&gt;
Travel: Descend to ground&lt;br /&gt;
&lt;br /&gt;
Control: Position: Travel to exit room&lt;br /&gt;
Travel: Board&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Main_Page&amp;diff=15</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Main_Page&amp;diff=15"/>
		<updated>2010-07-05T15:43:11Z</updated>

		<summary type="html">&lt;p&gt;Evan: /* Getting Started */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Star Wars Combine (SWC) is a browser-based MMORPG set in the Star Wars universe. With many complex rules and interactions between players, factions and the game itself, this Guide is here to help you navigate the interface, understand various aspects of the game, and understand the mechanics behind the various activities you can perform.&lt;br /&gt;
&lt;br /&gt;
If this is your first time playing SWC, it will be beneficial to look through the Getting Started and Basic Activities sections to get a broad understanding of some of the basic principles of the game. Once you have understood these, you will then better understand the more complex areas linked below these.&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
* [[Star Wars Combine|What is the Star Wars Combine?]]&lt;br /&gt;
* [[Creating an Account]]&lt;br /&gt;
* [[Creating your Character]]&lt;br /&gt;
* [[Factions|Understanding Factions]]&lt;br /&gt;
* [[First Week]]&lt;br /&gt;
* [[Glossary|Acronyms and Short-Hand]]&lt;br /&gt;
&lt;br /&gt;
==Basic Activities==&lt;br /&gt;
* [[The Interface]]&lt;br /&gt;
* [[Travel]]&lt;br /&gt;
* [[Messages|Sending a Message]]&lt;br /&gt;
* [[Forums|Using the Forums]]&lt;br /&gt;
* [[Inventory]]&lt;br /&gt;
&lt;br /&gt;
==Advanced Activities==&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Doors and Locks]]&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Production]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Recycling]]&lt;br /&gt;
* [[The Force]]&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
	<entry>
		<id>http://guide.swcombine.com/index.php?title=Glossary&amp;diff=14</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="http://guide.swcombine.com/index.php?title=Glossary&amp;diff=14"/>
		<updated>2010-07-05T15:42:58Z</updated>

		<summary type="html">&lt;p&gt;Evan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Star Wars Combine uses a variety of acronyms and short-hand text, some of which are more commonly known (such as IRC), some are generally known in Star Wars circles (such as ISD), while some are specific to SWC (such as A/E). This page will help you to understand the various forms used throughout SWC forums, messages, IRC rooms etc.&lt;br /&gt;
&lt;br /&gt;
===A===&lt;br /&gt;
* [[Arrest and Execute|A/E]] - Arrest and Execute, method of limited combat between players&lt;br /&gt;
&lt;br /&gt;
===B===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===C===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===D===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===E===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===F===&lt;br /&gt;
* FI - Facility Income, obtained from specific facilities that generate income each month&lt;br /&gt;
&lt;br /&gt;
===G===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===H===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===I===&lt;br /&gt;
* ISD - Imperial Star Destroyer&lt;br /&gt;
&lt;br /&gt;
===J===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===K===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===L===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===M===&lt;br /&gt;
* MTC - Modular Taskforce Cruiser&lt;br /&gt;
&lt;br /&gt;
===N===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===O===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===P===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Q===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===S===&lt;br /&gt;
* SDH - Semi-Detatched House, 3x3 facility &lt;br /&gt;
* SG - Shield Generator, see [[Shields]]&lt;br /&gt;
* SWC - Star Wars Combine&lt;br /&gt;
&lt;br /&gt;
===T===&lt;br /&gt;
* TP - Tax Planet, a planet that is covered in cities with a higher than average tax rate that is designed to give maximum income from tax&lt;br /&gt;
&lt;br /&gt;
===U===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===V===&lt;br /&gt;
* VSD - Victory Star Destroyer&lt;br /&gt;
&lt;br /&gt;
===W===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===X===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Y===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Z===&lt;/div&gt;</summary>
		<author><name>Evan</name></author>
	</entry>
</feed>