Difference between revisions of "Squadrons"

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In the Combine, if you have several ships of the same type, you can set them to follow you.  
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In the Combine, you can create squadrons of ships and vehicle of the same type, or convoys composed of ships of different types and sizes, so that every element follows the squadron leader.  
  
 
==What can I Squad?==
 
==What can I Squad?==
There are a few types of ships that you can squad together. These include all the [http://www.swcombine.com/rules/?Fighters Fighter] class ships as well as several freighters ([http://www.swcombine.com/rules/?Freighters&ID=20 Lambda Shuttle], [http://www.swcombine.com/rules/?Freighters&ID=21 DX-9 Dropship], [http://www.swcombine.com/rules/?Freighters&ID=23 Delta-Class JV-7 Escort Shuttle], [http://www.swcombine.com/rules/?Freighters&ID=109 Sentinel-class Landing Craft])
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You can squad together different ships. However, the squadron has a maximum ''Party Size'' of 12 (twelve), and only squadrons within this limit are possible.
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Each ship is assigned its own Party Size (which is visible in the Rules page of that specific entity). Fighters are small ships with Party Size equal to 1, so you can make a squadron of 12 fighters. Some freighters have a Party Size equal to 4, so you can make a squadron of 3 of them. Also, you can mix the ship's types and have two 4-slot freighters (for a total of 8 slots) and 4 fighters (for a total of 4+8 = 12 slots).
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You can also squad vehicles. It is particularly important for [[prospecting]] as using a squad of [http://www.swcombine.com/rules/?Speeders&ID=60 FK-7 Airspeeders] or [http://www.swcombine.com/rules/?Ground_Vehicles&ID=45 SX-65 Groundhogs] will increase your chances.
  
 
==How-To==
 
==How-To==
 
In order to create a squadron, you MUST have "Pilot" privileges for the ships you wish to use.  
 
In order to create a squadron, you MUST have "Pilot" privileges for the ships you wish to use.  
  
* Click [Ships], under the [Inventory] tab on the sidebar.
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* Click [Squadron], in the horizontal bar on the main screen (besides Travel button).
* Click on the [Manage Piloted Ships] tab.
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* A list of all entities assigned to you appear, with the Party Size for each one.
* To the left of all of the pictures of the ships, there is a checkbox. Check the box next to the ships you wish to create a squadron with.  
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* To the right of each squaddable entity there is a button "Add to Party". Click on it to add the ship to the party, if you have enough slot space available.  
* There is a drop-down box below the ships. It is titled [Select Action]. Click on it to drop it down and bring up more options.
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* Select [Set Controller] and click [Process].
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The process is similar for vehicles.
  
 
==Examples of Use==
 
==Examples of Use==
  
* Your Commanding Officer has asked you to transport a large group of fighters. There are three types of fighters: 7 Y-Wings, 4 X-Wings, and 6 A-Wings. However, you cannot make all of these fighters become a squadron. So, you must group and transport the fighters by type
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* Your Commanding Officer has asked you to transport a large group of fighters. There are three types of fighters: 7 Y-Wings, 4 X-Wings, and 6 A-Wings. You can create a squadron of different types, but you cannot make all of these fighters become a single squadron because they occupy 17 slots. So, you must group and transport the fighters in two times: the first one with 12 fighers and the second time with the 5 remaining.
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==Notes==
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* The status of a ship/vehicle being the Leader or the NPC of a squadron is visible exclusively from the "Manage Piloted Ships/Vehicles" inventory.
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* As for the maximum speed of the squadron, it is set by the slowest entity in the group.
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[[Category:Advanced Activities]]
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[[Category:Game Features]]

Latest revision as of 20:43, 9 January 2015

In the Combine, you can create squadrons of ships and vehicle of the same type, or convoys composed of ships of different types and sizes, so that every element follows the squadron leader.

What can I Squad?

You can squad together different ships. However, the squadron has a maximum Party Size of 12 (twelve), and only squadrons within this limit are possible. Each ship is assigned its own Party Size (which is visible in the Rules page of that specific entity). Fighters are small ships with Party Size equal to 1, so you can make a squadron of 12 fighters. Some freighters have a Party Size equal to 4, so you can make a squadron of 3 of them. Also, you can mix the ship's types and have two 4-slot freighters (for a total of 8 slots) and 4 fighters (for a total of 4+8 = 12 slots).

You can also squad vehicles. It is particularly important for prospecting as using a squad of FK-7 Airspeeders or SX-65 Groundhogs will increase your chances.

How-To

In order to create a squadron, you MUST have "Pilot" privileges for the ships you wish to use.

  • Click [Squadron], in the horizontal bar on the main screen (besides Travel button).
  • A list of all entities assigned to you appear, with the Party Size for each one.
  • To the right of each squaddable entity there is a button "Add to Party". Click on it to add the ship to the party, if you have enough slot space available.

The process is similar for vehicles.

Examples of Use

  • Your Commanding Officer has asked you to transport a large group of fighters. There are three types of fighters: 7 Y-Wings, 4 X-Wings, and 6 A-Wings. You can create a squadron of different types, but you cannot make all of these fighters become a single squadron because they occupy 17 slots. So, you must group and transport the fighters in two times: the first one with 12 fighers and the second time with the 5 remaining.

Notes

  • The status of a ship/vehicle being the Leader or the NPC of a squadron is visible exclusively from the "Manage Piloted Ships/Vehicles" inventory.
  • As for the maximum speed of the squadron, it is set by the slowest entity in the group.