Difference between revisions of "Recycling"

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(Requirements)
(Adding section for cost. Added some notional recycle times that one could expect.)
 
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Recycling is the process of turning an entity back into Raw Materials. There are two steps to recycling: wrecking and recycling.
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[http://www.swcombine.com/rules/?Recycling Recycling] is where you break apart an entity, destroying it to recover some of its [[Raw Materials]].
  
==Wrecking==
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==Entities with Recycling Capabilities==
Wrecking is the process of damaging an entity so that it can be recycled at a later date.
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There are two mobile assets that can be used to recycle entities:
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{| border="1" style="text-align:center;"
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|-
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| [[File:EVS Construction Droid.png|center]][http://www.swcombine.com/rules/?Ground_Vehicles&ID=64 EVS Construction Droid] || [[File:GRZ-6B Wrecker.jpg|center]][http://www.swcombine.com/rules/?Heavy_Freighters&ID=120 GRZ-6B Wrecker]
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|}
  
==Recycling==
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There are also five immobile assets that have recycling capabilities:
Recycling is where you break apart a wreck, destroying it to generate a number of Raw Materials.
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{| border="1" style="text-align:center;"
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|-
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| [[File:RecyclingPlant.gif|center]][http://www.swcombine.com/rules/?5x5&ID=52 Recycling Plant] || [[File:Recycling I.jpg|center]][http://www.swcombine.com/rules/?Space_Stations&ID=9 Recycling I] || [[File:Recycling II.png|center]][http://www.swcombine.com/rules/?Space_Stations&ID=10 Recycling II] || [[File:Recycling III.jpg|center]][http://www.swcombine.com/rules/?Space_Stations&ID=11 Recycling III] || [[File:Recycling IV.jpg|center]][http://www.swcombine.com/rules/?Space_Stations&ID=12 Recycling IV]
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|}
  
===Requirements===
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==Requirements==
In order to be able to recycle you must meet some requirements first.
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* The person wishing to start the recycling process needs to be a member of a Recycling Faction
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* The person wishing to start the recycling process needs to be in a recycling entity and be located next to the entity that is to be recycled.
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* The entity to be recycled must be managed by the Recycling Faction or be a wreck
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* The entity to be recycled must be unprotected (unless it is a HQ)
  
* You must be in an entity that has the recycling capability, such as the [http://www.swcombine.com/rules/?Ground_Vehicles&ID=64 Salvager Droid]. Indicated by the icon: [[File:Recycle.gif]]
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==How Do I Recycle?==
* The recycling entity must be owned by a Recycling faction.
 
* Recycling faction must have sufficient credits to cover the recycling.
 
* Must be sufficient storage space if wanting to recover any Raw Materials.
 
* The entity being recycled must be either owned by the Recycling faction, or Managed by the Recycling faction while the Operator is a member of that faction.
 
* There must be a player of NPC present for the entire time of recycling.
 
* Any NPCs being used for recycling must be the 'Recycler' NPC type, and must be owned either by the Recycling faction or the pilot of the recycling vehicle.
 
* Any NPCs must be in a room inside the recycling entity.
 
 
 
===How Do I Recycle?===
 
 
Once you meet the above requirements, you can begin to recycle. To do so, do the following:
 
Once you meet the above requirements, you can begin to recycle. To do so, do the following:
  
 
* ::Control::
 
* ::Control::
* Click [Enter Cockpit] or [Building Management] depending on where you are.
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* Click [Enter Cockpit] or [Building Management] depending on the entity being used to start recycling.
 
* Click the [Actions] button on the central horizontal bar.
 
* Click the [Actions] button on the central horizontal bar.
 
* Click the [Recycle] button on the left.
 
* Click the [Recycle] button on the left.
* Click the [Recycling Status] button in the center.
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* Click the [Recycle] button that is next to the entity that is to be recycled. 
* From the list of available wrecks, tick the box of the one you wish to recycle.
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* Click the [Add] or [Add All] buttons to add them to the queue for recycling.
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Before you start recycling, you will be shown all the available entities that could be recycled. It will give you details on the entity you are recycling, such as:
* Click [Start Recycling].
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* Name
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* Type
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* Recycle Time - the time it will take to finish recycling
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* Recycle Cost - the cost it will take to recycle the entity
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After you start recycling, you can check back to see the progress of the Recycling and the estimated time remaining for the job to complete.
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Additionally, Recycling Plants and Recycling Stations are capable of queuing recycling jobs. As long as the requirements for recycling are met, they will automatically start the next recycling job in the queue.
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==Material Return==
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The amount of materials returned is determined by several factors:
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* Wrecked entities (i.e., entities with Hull equal to 0) return about half the Raw Materials as non-wrecked entities (wrecked entities also take about half as long to recycle as non-wrecked entities)
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* Your repair skill. A higher repair skill will result in a slightly higher amount of Raw Materials recovered (at the expense of a slightly longer recycle time)
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* The entity used to recycle. If the recycling entity's capacity is reached, all excess Raw Materials are lost. For this reason, the [http://www.swcombine.com/rules/?Ground_Vehicles&ID=64 EVS Construction Droid]'s main advantage over the [http://www.swcombine.com/rules/?Heavy_Freighters&ID=120 GRZ-6B Wrecker] is its larger cargo capacity. It should also be noted that all stations and ships recycled by the EVS or GRZ-6B automatically spawn [http://www.swcombine.com/rules/?Cargo_Containers&ID=172 Class-A Cargo Containers] containing all of the Raw Materials that were recovered, so the capacity of the recycling entity is not a concern in this case.
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NOTE: Cargo Containers and Escape Pods may be recycled, but do not return any raw material
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Any Raw Material returned as a result of recycling will be owned by the owner of the recycling entity.
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==Time to Recycle==
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Not only does one's repair skill and entity's wrecked status affect recycling time, but the entity used to recycle also has a significant impact:
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* The EVS recycles at the slowest rate of all recycling entities
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* The GRZ-6B Wrecker recycles 40% faster than the EVS
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* The Recycling Plant and Recycling Stations recycle 60% faster than the EVS
  
It will give you details on the entity you are recycling, such as:
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Using an EVS, one can expect the following recycle times:
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* Fighter (wrecked): ~1 day
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* Gunboat/Light Freighter (wrecked): ~1 week
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* Heavy Freighter (wrecked): ~1 month
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* Capital Ship (wrecked): 3-6 months
  
* Name - what it is called
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==Cost==
* Damage - how much damage it has received
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The recycling cost is equal to half of the Raw Value for the recycled entity, as listed on the entity's rules page. The cost of recycling is deducted from the credits of the owner of the recycling entity. For cities, the recycling cost is equal to one tenth of the city creation cost.
* Estimate, Time - the rough time it will take to finish recycling
 
* Estimate, Cost - the rough cost it will take to recycle the entity
 
* Estimate, Returned Material - the rough percentage of RMs you will receieve from recycling the entity
 
  
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==XP==
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The person that started the recycling job earns a flat rate of 20 XP per recycling job.
  
====Recycling a City====
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[[Category:Advanced Activities]]
Only empty cities (with no facilities in them) can be recycled. To recycle a city, that city must be owned by the same Recycling faction as the owner of the recycling entity.
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[[Category:Game Features]]

Latest revision as of 19:15, 17 September 2018

Recycling is where you break apart an entity, destroying it to recover some of its Raw Materials.

Entities with Recycling Capabilities

There are two mobile assets that can be used to recycle entities:

EVS Construction Droid.png
EVS Construction Droid
GRZ-6B Wrecker.jpg
GRZ-6B Wrecker

There are also five immobile assets that have recycling capabilities:

RecyclingPlant.gif
Recycling Plant
Recycling I.jpg
Recycling I
Recycling II.png
Recycling II
Recycling III.jpg
Recycling III
Recycling IV.jpg
Recycling IV

Requirements

  • The person wishing to start the recycling process needs to be a member of a Recycling Faction
  • The person wishing to start the recycling process needs to be in a recycling entity and be located next to the entity that is to be recycled.
  • The entity to be recycled must be managed by the Recycling Faction or be a wreck
  • The entity to be recycled must be unprotected (unless it is a HQ)

How Do I Recycle?

Once you meet the above requirements, you can begin to recycle. To do so, do the following:

  •  ::Control::
  • Click [Enter Cockpit] or [Building Management] depending on the entity being used to start recycling.
  • Click the [Actions] button on the central horizontal bar.
  • Click the [Recycle] button on the left.
  • Click the [Recycle] button that is next to the entity that is to be recycled.

Before you start recycling, you will be shown all the available entities that could be recycled. It will give you details on the entity you are recycling, such as:

  • Name
  • Type
  • Recycle Time - the time it will take to finish recycling
  • Recycle Cost - the cost it will take to recycle the entity

After you start recycling, you can check back to see the progress of the Recycling and the estimated time remaining for the job to complete.

Additionally, Recycling Plants and Recycling Stations are capable of queuing recycling jobs. As long as the requirements for recycling are met, they will automatically start the next recycling job in the queue.

Material Return

The amount of materials returned is determined by several factors:

  • Wrecked entities (i.e., entities with Hull equal to 0) return about half the Raw Materials as non-wrecked entities (wrecked entities also take about half as long to recycle as non-wrecked entities)
  • Your repair skill. A higher repair skill will result in a slightly higher amount of Raw Materials recovered (at the expense of a slightly longer recycle time)
  • The entity used to recycle. If the recycling entity's capacity is reached, all excess Raw Materials are lost. For this reason, the EVS Construction Droid's main advantage over the GRZ-6B Wrecker is its larger cargo capacity. It should also be noted that all stations and ships recycled by the EVS or GRZ-6B automatically spawn Class-A Cargo Containers containing all of the Raw Materials that were recovered, so the capacity of the recycling entity is not a concern in this case.
NOTE: Cargo Containers and Escape Pods may be recycled, but do not return any raw material

Any Raw Material returned as a result of recycling will be owned by the owner of the recycling entity.

Time to Recycle

Not only does one's repair skill and entity's wrecked status affect recycling time, but the entity used to recycle also has a significant impact:

  • The EVS recycles at the slowest rate of all recycling entities
  • The GRZ-6B Wrecker recycles 40% faster than the EVS
  • The Recycling Plant and Recycling Stations recycle 60% faster than the EVS

Using an EVS, one can expect the following recycle times:

  • Fighter (wrecked): ~1 day
  • Gunboat/Light Freighter (wrecked): ~1 week
  • Heavy Freighter (wrecked): ~1 month
  • Capital Ship (wrecked): 3-6 months

Cost

The recycling cost is equal to half of the Raw Value for the recycled entity, as listed on the entity's rules page. The cost of recycling is deducted from the credits of the owner of the recycling entity. For cities, the recycling cost is equal to one tenth of the city creation cost.

XP

The person that started the recycling job earns a flat rate of 20 XP per recycling job.