Difference between revisions of "Recycling"

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(Updated formatting and clarified some of the statements made. Added images of recycling entities; added information regarding time to recycle and XP)
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Recycling is where you break apart an entity, destroying it to generate a number of Raw Materials.
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[http://www.swcombine.com/rules/?Recycling Recycling] is where you break apart an entity, destroying it to recover some of its [[Raw Materials]].
  
==Recycling-capability Assets==
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==Entities with Recycling Capabilities==
 
There are two mobile assets that can be used to recycle entities:
 
There are two mobile assets that can be used to recycle entities:
* GRZ-6B Wrecker (a ship)
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{| border="1" style="text-align:center;"
* EVS Construction Droid (a ground vehicle)
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|-
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| [[File:EVS Construction Droid.png|center]][http://www.swcombine.com/rules/?Ground_Vehicles&ID=64 EVS Construction Droid] || [[File:GRZ-6B Wrecker.jpg|center]][http://www.swcombine.com/rules/?Heavy_Freighters&ID=120 GRZ-6B Wrecker]
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|}
  
 
There are also five immobile assets that have recycling capabilities:
 
There are also five immobile assets that have recycling capabilities:
* Recycling Plant (a facility)
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{| border="1" style="text-align:center;"
* Recycling I (a space station)
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|-
* Recycling II (a space station)
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| [[File:RecyclingPlant.gif|center]][http://www.swcombine.com/rules/?5x5&ID=52 Recycling Plant] || [[File:Recycling I.jpg|center]][http://www.swcombine.com/rules/?Space_Stations&ID=9 Recycling I] || [[File:Recycling II.png|center]][http://www.swcombine.com/rules/?Space_Stations&ID=10 Recycling II] || [[File:Recycling III.jpg|center]][http://www.swcombine.com/rules/?Space_Stations&ID=11 Recycling III] || [[File:Recycling IV.jpg|center]][http://www.swcombine.com/rules/?Space_Stations&ID=12 Recycling IV]
* Recycling III (a space station)
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|}
* Recycling IV (a space station)
 
  
 
==Requirements==
 
==Requirements==
The Entity that is to be recycled must either be owned by a Recycling Faction or have the Recycling Faction assigned manager.  The person wishing to do the recycling needs to be a member of a Recycling Faction and have the correct privileges.  The person wishing to do the recycling also needs to be in a recycling entity and be located next to the entity that is to be recycled.  
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* The person wishing to start the recycling process needs to be a member of a Recycling Faction
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* The person wishing to start the recycling process needs to be in a recycling entity and be located next to the entity that is to be recycled.
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* The entity to be recycled must be managed by the Recycling Faction or be a wreck
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* The entity to be recycled must be unprotected (unless it is a HQ)
  
 
==How Do I Recycle?==
 
==How Do I Recycle?==
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* ::Control::
 
* ::Control::
* Click [Enter Cockpit] or [Building Management] depending on where you are.
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* Click [Enter Cockpit] or [Building Management] depending on the entity being used to start recycling.
 
* Click the [Actions] button on the central horizontal bar.
 
* Click the [Actions] button on the central horizontal bar.
 
* Click the [Recycle] button on the left.
 
* Click the [Recycle] button on the left.
* Click the [Recycle] button that is next to the entity this to be recycled.   
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* Click the [Recycle] button that is next to the entity that is to be recycled.   
  
 
Before you start recycling, you will be shown all the available entities that could be recycled. It will give you details on the entity you are recycling, such as:
 
Before you start recycling, you will be shown all the available entities that could be recycled. It will give you details on the entity you are recycling, such as:
  
* Name - what it is called
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* Name
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* Type
 
* Recycle Time - the time it will take to finish recycling
 
* Recycle Time - the time it will take to finish recycling
 
* Recycle Cost - the cost it will take to recycle the entity
 
* Recycle Cost - the cost it will take to recycle the entity
  
After you start recycling, you can check back to see the progress of the Recycling, which included the estimated time remaining for the job to complete.
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After you start recycling, you can check back to see the progress of the Recycling and the estimated time remaining for the job to complete.
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Additionally, Recycling Plants and Recycling Stations are capable of queuing recycling jobs. As long as the requirements for recycling are met, they will automatically start the next recycling job in the queue.
  
 
==Material Return==
 
==Material Return==
The amount of materials returned is determined by several factors. The first faction is based on the entities status before it was recycled.  If the entity is at 100% hull before the recycling starts, you will get more materials back then you would if it was a wrecked entity.  The second determining factor is based of your repair skill. Higher repair skills leads to higher recycling yields.  The third factor is what entity is being used to recycle. A Wrecker has very limited space in its hull. A EVS has much more. The amount of materials returned fully depends upon how much space is left in the Wrecker or EVS. If there is not enough space for all the materials that would be returned, then the remaining mats are lostFor this reason, if the player wants to get materials back, its best to use an EVS
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The amount of materials returned is determined by several factors:
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* Wrecked entities (i.e., entities with Hull equal to 0) return about half the Raw Materials as non-wrecked entities (wrecked entities also take about half as long to recycle as non-wrecked entities)
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* Your repair skill. A higher repair skill will result in a slightly higher amount of Raw Materials recovered (at the expense of a slightly longer recycle time)
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* The entity used to recycle. If the recycling entity's capacity is reached, all excess Raw Materials are lost. For this reason, the [http://www.swcombine.com/rules/?Ground_Vehicles&ID=64 EVS Construction Droid]'s main advantage over the [http://www.swcombine.com/rules/?Heavy_Freighters&ID=120 GRZ-6B Wrecker] is its larger cargo capacity. It should also be noted that all stations and ships recycled by the EVS or GRZ-6B automatically spawn [http://www.swcombine.com/rules/?Cargo_Containers&ID=172 Class-A Cargo Containers] containing all of the Raw Materials that were recovered, so the capacity of the recycling entity is not a concern in this case.
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  NOTE: Cargo Containers and Escape Pods may be recycled, but do not return any raw material
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==Time to Recycle==
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Not only does one's repair skill and entity's wrecked status affect recycling time, but the entity used to recycle also has a significant impact:
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* The EVS recycles at the slowest rate of all recycling entities
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* The GRZ-6B Wrecker recycles 40% faster than the EVS
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* The Recycling Plant and Recycling Stations recycle 60% faster than the EVS
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==XP==
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The person that started the recycling job earns a flat rate of 20 XP per recycling job.
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[[Category:Advanced Activities]]
 
[[Category:Advanced Activities]]
 
[[Category:Game Features]]
 
[[Category:Game Features]]

Revision as of 14:46, 16 September 2018

Recycling is where you break apart an entity, destroying it to recover some of its Raw Materials.

Entities with Recycling Capabilities

There are two mobile assets that can be used to recycle entities:

EVS Construction Droid.png
EVS Construction Droid
GRZ-6B Wrecker.jpg
GRZ-6B Wrecker

There are also five immobile assets that have recycling capabilities:

RecyclingPlant.gif
Recycling Plant
Recycling I.jpg
Recycling I
Recycling II.png
Recycling II
Recycling III.jpg
Recycling III
Recycling IV.jpg
Recycling IV

Requirements

  • The person wishing to start the recycling process needs to be a member of a Recycling Faction
  • The person wishing to start the recycling process needs to be in a recycling entity and be located next to the entity that is to be recycled.
  • The entity to be recycled must be managed by the Recycling Faction or be a wreck
  • The entity to be recycled must be unprotected (unless it is a HQ)

How Do I Recycle?

Once you meet the above requirements, you can begin to recycle. To do so, do the following:

  •  ::Control::
  • Click [Enter Cockpit] or [Building Management] depending on the entity being used to start recycling.
  • Click the [Actions] button on the central horizontal bar.
  • Click the [Recycle] button on the left.
  • Click the [Recycle] button that is next to the entity that is to be recycled.

Before you start recycling, you will be shown all the available entities that could be recycled. It will give you details on the entity you are recycling, such as:

  • Name
  • Type
  • Recycle Time - the time it will take to finish recycling
  • Recycle Cost - the cost it will take to recycle the entity

After you start recycling, you can check back to see the progress of the Recycling and the estimated time remaining for the job to complete.

Additionally, Recycling Plants and Recycling Stations are capable of queuing recycling jobs. As long as the requirements for recycling are met, they will automatically start the next recycling job in the queue.

Material Return

The amount of materials returned is determined by several factors:

  • Wrecked entities (i.e., entities with Hull equal to 0) return about half the Raw Materials as non-wrecked entities (wrecked entities also take about half as long to recycle as non-wrecked entities)
  • Your repair skill. A higher repair skill will result in a slightly higher amount of Raw Materials recovered (at the expense of a slightly longer recycle time)
  • The entity used to recycle. If the recycling entity's capacity is reached, all excess Raw Materials are lost. For this reason, the EVS Construction Droid's main advantage over the GRZ-6B Wrecker is its larger cargo capacity. It should also be noted that all stations and ships recycled by the EVS or GRZ-6B automatically spawn Class-A Cargo Containers containing all of the Raw Materials that were recovered, so the capacity of the recycling entity is not a concern in this case.
NOTE: Cargo Containers and Escape Pods may be recycled, but do not return any raw material

Time to Recycle

Not only does one's repair skill and entity's wrecked status affect recycling time, but the entity used to recycle also has a significant impact:

  • The EVS recycles at the slowest rate of all recycling entities
  • The GRZ-6B Wrecker recycles 40% faster than the EVS
  • The Recycling Plant and Recycling Stations recycle 60% faster than the EVS

XP

The person that started the recycling job earns a flat rate of 20 XP per recycling job.