Creature Combat

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Creature combat is where the player fights wild beasts while out in the wilds of a planet. When entering a new terrain square there is a chance that creatures will spawn in that terrain square. This skill is based upon the characters stealth skill, percentage and the terrain type. This will generate a percentage figure which is randomly checked when the terrain square is entered.

There are five different classifications of creature:

Tiny - Tiny creatures like birds or rodents and often confronted in large swarms.

Small - Small creatures can be seen in size equivalent to that of a cat or small dog and some may attack in swarms but the majority are likely to be pack based animals.

Medium - Medium sized beasts are often compared in stature and weight to that of large dogs and may often be found in small packs.

Large - Large beings may rival a human in terms of size and weight, and often have the strength to match. These beasts usually occur in small numbers.

Huge - Beings of great size, larger than a man, perhaps some as large as some vehicles, huge creatures often spawn alone and can do massive damage to the unwary.

Colossal - The largest class of creature, some of these beasts can rival a freighter in terms of their size and weight. Posessing exceptionally high health, strength and physical endurance, these are not creatures whom should be tackled without preparation. Often aggressive and territorial they luckily only spawn on their own.