Difference between revisions of "Construction"

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Once accepted the project will commence. The station foundations are placed in the system and will be noticeable effective immediatly. All raw materials and NPCs involved in the project transfer onto the station, at which point the user is free to move along and come back at a later date. Note that stations will take a long time to produce, some can take several months to build. Once completed, an amount of experience is provided to the user as well as all NPCs.
 
Once accepted the project will commence. The station foundations are placed in the system and will be noticeable effective immediatly. All raw materials and NPCs involved in the project transfer onto the station, at which point the user is free to move along and come back at a later date. Note that stations will take a long time to produce, some can take several months to build. Once completed, an amount of experience is provided to the user as well as all NPCs.
  
===Aborting Construction===
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===Pausing/Aborting Construction===
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Once a construction project has started it can be halted through the stations management section. The project will then be stopped. A project can remain halted indefinitely without problem.
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Alternatively the project can be cancelled remotely by anyone with sufficient privileges to do so or the original builder. When the project is cancelled there is the option to return any used resources to any ship at the same location. The amount of resources returned is equal to the percentage of the project remaining minus 10%. It will also take a few hours to take the station apart, the closer it is to completion the longer it will take to dismantle.
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All NPCs will finally leave the station remains once completely dismantled and can be collected in a specialist escape pod.
  
 
==Ground Facilities==
 
==Ground Facilities==

Revision as of 14:18, 2 October 2012

Construction is a term used to categorise the creation of cities, facilities and stations and can be considered separate from production. This article attempts to cover the construction of such entities in brief.

Facilities can be either built on the ground or in space, with each having a different set of requirements and restrictions. They will therefore be discussed individually.

Space Stations

Golan II Defence Station

Space stations are large structures built only within systems. These can serve a variety of uses, some act as defensive structures such as Golan class (see above), designed to attack enemies nearby. Others can be used for trading, production or recycling.

Requirements

Before construction can commence on a station, various things must be gathered before the user can proceed.

  • Station Blueprints - The user must get hold of blueprints for the station they wish to build. Station blueprints are distributed primarily to factions, with different factions holding station blueprints. Government factions have the widest range of stations, holding many of the defensive and support station designs, while Smugglers and mercenary groups have facilities such as Asteroid Hideouts. The user may be able to join one of these factions in order to make use of the plans.
  • Raw Materials - The user will need raw materials in order to construct their station. These must be located on a ship at the site of the project. Be aware that large stations such as Golan II or Shipyard IV will require dramatically more resources to build. Also the user will need credits.
  • NPCs - Builder NPCs are required to construct stations. These need to be at the same system location as the planned station. A user may have anywhere between one and 25 NPCs working on a station.
  • Privileges - If the user is building the station for a faction then they require the relevant materials privileges to use faction resources and the relevant construction privileges.
  • The area of space the user wishes to build in must not contain another station, star or black hole.
  • Build Permissions - Users may build a station in orbit of a planet however in order to do so, the request must be approved by the sector owner. Before construction can commence, a build request must be submitted to the owning faction stating the precise nature of the project for the factions consideration. If approved then you may build only the requested facility.

Construction Process

Once the above has been considered, the user is ready to build. Proceed to the entrance room of the ship to find the option for Station Construction. The preview will show the intended location of the station and a time estimate will be provided. The user may then assign any number of builder NPCs to the project, with more builders decreasing the time taken. Additionally the users management skill will reduce the financial cost and time requirements.

Once accepted the project will commence. The station foundations are placed in the system and will be noticeable effective immediatly. All raw materials and NPCs involved in the project transfer onto the station, at which point the user is free to move along and come back at a later date. Note that stations will take a long time to produce, some can take several months to build. Once completed, an amount of experience is provided to the user as well as all NPCs.

Pausing/Aborting Construction

Once a construction project has started it can be halted through the stations management section. The project will then be stopped. A project can remain halted indefinitely without problem.

Alternatively the project can be cancelled remotely by anyone with sufficient privileges to do so or the original builder. When the project is cancelled there is the option to return any used resources to any ship at the same location. The amount of resources returned is equal to the percentage of the project remaining minus 10%. It will also take a few hours to take the station apart, the closer it is to completion the longer it will take to dismantle.

All NPCs will finally leave the station remains once completely dismantled and can be collected in a specialist escape pod.

Ground Facilities

City Placement

Facility Construction Requirements

Construction Process