Arrest and Execute

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Arrest and Execute is the primary form of combat currently used against different players. It is more a form of police action than ful blown combat, and as such there are a number of restrictions on who can use it, and where.

What Do I Need?

In order to be able to perform an arrest and an execution, you need to meet some requirements:

  • Be a member of a faction
  • Have the 'Arrest' privilege
  • Have a pair of Stun Cuffs equipped in your hands (if arresting a player)
  • Meet one of the territory requirements below

Government, Mercenaries, Bounty Hunter and Security Factions

These four factions are special in that they can arrest over a large variety of locations. They can both arrest their own members and NPCs (called In Faction arrest, or IF A/E) at any time, and in any location, regardless of which faction's territory they are in. They can arrest the members and NPCs of other factions and players (called Out Of Faction arrest, or OOF A/E) in the following areas:

  • Any planet they control
  • Any system they control
  • Any sector they control
  • Any capital ship they own
  • Any space station they own
  • Deep Space and uncontrolled sectors

These factions can also be authorised by other factions to be able to perform OOF arrests in any of their terrain, classified as below.

All Other Factions

All other factions are limited to arresting their own members (called In Faction arrest, or IF A/E). They can arrest their own members and NPCs at any time, and in any location, regardless of which faction's territory they are in. They can authorise Government, Mercenaries, Bounty Hunter and Security factions to arrest in their territory however, classified as the following areas:

  • Any planet they control
  • Any system they control
  • Any sector they control
  • Any capital ship they own
  • Any space station they own

Special Exceptions

There are several special conditions that modify who can arrest at a location:

  • Uncontrolled systems are considered territory for the faction that controls the sector it is in
  • Uncontrolled planets are considered territory for the faction that controls the system it is in
  • Capital ships in hyperspace are considered territory for the faction that owns it, otherwise no arrest is possible in hyperspace
  • Docked entities that are inside a Capital ship or Space Station are considered territory of the faction that owns the Capital ship or Space Station
  • The square above a planet is considered territory of that planet's controller, regardless of if the system controller is different

How Do I Arrest?

You will need to meet the requirements above. In addition, you will need to be at the same location as the player of NPC you are trying to arrest. You will need to have an Arrest Warrant issued before arresting (see below), otherwise you will not be able to arrest them. Once you have a warrant you need to use the Position page to initiate your arrest, as follows:

  •  ::Control::
  • Click [Position].
  • Click the [Scanner] button on the central horizontal bar.
  • Scroll through the list on the left to the player or NPC you wish to arrest.
  • Click the [Arrest] button underneath their name.
  • Click the confirmation button that appears on the right.
  • If there is no warrant, or you are arresting an NPC, you will be required to issue a warrant before confirmation.
  • The player or NPC is now arrested.

They will have the Arrest overlay put over their avatar image, allowing you to tell which are arrested, and which are not.

Issuing a Warrant

Warrants can be issued for both players and NPCs. NPCs do not have unique names, and so the warrant must be issued just as you arrest them. Players do have unique names, nad so can have arrest warrants issued a long time before the arrest attempt is made. This is useful for preparing warrants and allowing members that do not have the 'Issue Arrest Warrant' Privilege to be able to arrest. However, like NPCs, player warrants can be issued when arresting them.